REL: DoD_Density_b4


Ginger Lord
09-20-2004, 02:37 PM
Overview
DoD_Density by John "Ginger Lord" Crewe
(john @ gingerlord.co.uk)
(Beta 4)

*_*_*_* All Feedback/Bug reports/Comments to above email address!! *_*_*_*

German Wehrmacht are fiercely defending a key port town in France.
The Allies need this port to bring vital supplies in, they have the
town surrounded and decide to attack from the rear as a seaborne
invasion would be too risky. They need to capture the Bridges over
the canal, this will allow more troops to be brought up closer to
the battle. Once captured they need to push into the town and destroy
two King Tiger tanks defending the port entrance. A German 88 Flak
cannon must be also captured. This will allow the dock to be captured
for the Allies and the supplies can roll in for the post-invasion push
into occupied France.

-------------------------------------------------------------------
Allied Primary Objectives:
- Attack and capture both Bridges allowing advanced spawns
- Push into the town and destroy the 88 Flak and the two King Tiger tanks
guarding the port entrance with either a Bazooka or a Satchel Charge.

Axis Primary Objectives
- Defend the towns objectives for TEN minutes, these are:
a) Defend the Bridges
b) Once the bridge has been captured, fall back and defend the 88 Flak and
King Tiger tanks from attack.


Original Textures: KominAaa, Kleinluka, Absolut Vodka & Masako
Texture Edits By Ginger Lord
Objective Icons by Kraut-Killer
Some Models & Sprites from CS:CZ
Thanks To: <Find the secret room>

Changes
Complete Retexture By KominAaa
New Sky and lighting
Redesigned First Allied Spawn
Redesigned Second Axis Spawn
Increased Initial Wait from 20 seconds to 30
Fixed Numerous small clipping errors
Reduced entity count by over 60! Down to 534 Entities total.
Added an extra route to the left hand tank via buildings
Added more cover in street hot spots
Changed messages to white to make them more obvious.
Added better spawn protection at first Axis spawn, also makes obvious end of section boundaries.
Added some "secret fun" sounds from Trp Jed.
Added Extra Axis room to defend rear of bridges from British Camping.

Pictures
http://www.gingerlord.co.uk/images/maps/density_b41.jpg
http://www.gingerlord.co.uk/images/maps/density_b42.jpg
http://www.gingerlord.co.uk/images/maps/density_b43.jpg
http://www.gingerlord.co.uk/images/maps/density_b44.jpg
http://www.gingerlord.co.uk/images/maps/density_b45.jpg
http://www.gingerlord.co.uk/images/maps/density_b46.jpg
http://www.gingerlord.co.uk/images/maps/density_b47.jpg

Some images are slightly out of date, i've changed a few bush models and textures but nothing major.

Downloads

GingerLord.Co.Uk (http://www.gingerlord.co.uk/maps/dod_density_b4.zip)

N.B There have been reports of a missing bush model, this can be found here and should be placed in your mapmodels folder! It seems it only happens for some people, I think it comes from Flo's Heutau_b1 not sure though.

Bush File (http://www.gingerlord.co.uk/maps/flo_bush3.zip)

Would be appreciated if mirrors can add this to the zip in correct place! Sorry about that.

Fakedawg
09-20-2004, 02:56 PM
Ok - great stuff - ill replace b3 with b4 on my site and server tomorrow - dont think ill time to do it today ...

siron
09-20-2004, 03:06 PM
good map :)

[CS] Jedi
09-20-2004, 10:15 PM
Great updates to an already great map!

MIRROR (http://www.dodchristiansoldiers.com/downloads.shtml)

Available for play on:

69.93.58.74:27015 [CS]-ChristianSoldiers-v1.3

Watchtower
09-21-2004, 02:32 AM
Someone has a new avatar. Congradulations Gingerlord. :cool:

travis
09-21-2004, 09:47 AM
very very very very nice!

in this pic i think the sandbags just look completely out of place ;S

http://www.gingerlord.co.uk/images/maps/density_b43.jpg

get some new skins man those old ones are crusty!

RA7
09-21-2004, 11:17 AM
Adding a new mirror..:-)

Lewis
09-21-2004, 11:35 AM
up at www.ucfiles.com

RA7
09-21-2004, 02:56 PM
MIRROR ADDED (http://www.lanmaniax.com)

Neutrino
09-21-2004, 03:04 PM
good work Ginger. Honestly. this is some really great stuff and its really hard for me to pull out some flaws. congrats on a well made map and Im sure its going to do great for some servers. i see b3 already has. textures, models, and atmosphere is great. I have yet to mplay b4 with a larger group of people, but I know what to expect. The one thing i dislike is the grass texture you are using, but other then that, i truely do love Density! :)

Shane
09-22-2004, 01:58 AM
CoJ Mirror (http://coj.spies.com/downloads/pafiledb/pafiledb.php?action=file&id=50)

Ginger Lord
09-22-2004, 02:47 PM
Spank you very much.

:sheep:

Drew
10-02-2004, 07:16 PM
MapDoD Mirror (http://www.mapdod.com/files/pafiledb.php?action=file&id=1)

Dwin
10-02-2004, 07:29 PM
Looks nice and dense.

cLouTieR
10-03-2004, 06:47 PM
allies vs axis version to come ?

Neutrino
10-03-2004, 07:30 PM
hopefully not

siron
10-03-2004, 08:32 PM
cool, now go revive my ancient thread lol

Ginger Lord
10-04-2004, 12:02 PM
Originally posted by smak-
allies vs axis version to come ?

It is, oh wait by Allies you mean Americans....er no. Thats never coming.

Maxey
10-04-2004, 12:17 PM
Brittania 1 - smak- - 0

Sproily
10-04-2004, 02:03 PM
make a civilwar map ;P

first axis against axis, and those who are left would fight the ones left from the allies..




















would need coding and a new mod. :mod:

LInkDTS
10-04-2004, 07:28 PM
Just played the map, and I must say it's amazing. Good job dood.

Godcha
10-05-2004, 12:33 PM
awesome work ginger

the 7th version i got from this genius map and i think the best one ;) really like the new textures! :)

too bad that sturmbot does't run right with dod 1.3 :(
.. some wayoints for this map would be nice!

keep on you're excelent work :cool:

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.