My Garand with Jenniferís Anims/Skeleton


Grain
09-07-2004, 08:09 AM
Could some one merge my High res No Fov Garand(link in sig) with Jenniferís newly released Garand animations.( http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=39989)

I would do it my self except for the fact that I donít have thousands of dollars to spend on a half way decent modeling package and Milkshape is inadequate for doing animations and skeleton work.

Grain
09-24-2004, 07:32 AM
:angry: GWAAAARRR!!!!!! :angry:

Billie|Joe
09-24-2004, 05:19 PM
just do it with milkshape :rolleyes:

if you don't want to do it yourself with milkshape, then it sounds like you don't want it to be done by anyone with milkshape either.. which is too bad since most of the users use ms

{tBs}IamDoydy
09-24-2004, 05:21 PM
ms i find is actually easier for these processes

darkflame
09-24-2004, 09:13 PM
Damn when Jen is done ***** slapping regular cs anims he needs to get his arse over to these forums:cool:

Grain
09-24-2004, 11:05 PM
Originally posted by Billie|Joe
just do it with milkshape :rolleyes:
I would rather perform oral surgery on my self with a rusty scalpel and no anesthetic than fight with MS's animator. Itís a fine package for modeling but sucks for animating.

Billie|Joe
09-24-2004, 11:32 PM
you don't have to deal with it's poor animating capabilites if your just going to do a quick bone swap/assign and copy/paste :confused:

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.