3.1 garand reload...
Hey if i give someone my v garand model through aim or msn (if u have it, i hope) could u put the 3.1 garand animations into it please? i would use the 3.1 garand but the reload doesnt finish and it kinda like...clips........Can someone animate my garand to do that plz?
08-03-2004, 01:13 PM
Is it a 3.1 garand?
If not people are going to have a VERY hard time rearranging the bones and hands. Its basically a total reanimation from what I think.
uh oh.......actually its not.. Ok forget that im getting a 3.1 garand from 3.1 (gotta download 3.1 for it ) and then maybe theres something u can do to make the animations (reload) not clip .......
08-03-2004, 07:27 PM
What do you mean "not clip" as in like no *ding* sound when your empty?
No no........like...........everythings fine exept the end of the reload, when he raises the gun, he goes to put the clip in, but then it just stops the animation right at the end right before he goes to put the clip in and it just stops and goes back to originial form.
08-03-2004, 09:20 PM
the animation must be sped up, this is done in the qc file by increasing the fps count on the animation sequence, it can be hard to get the right #
Day of Defeat Forum Archive created by Neil Jedrzejewski
This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.