Low Poly Watercooled .30

07-17-2004, 08:40 PM
Anyone wanna give this a shot? I know there's one out there (check DoDEC) but it's too high poly my DoD takes a crap whenever I fire it. I'm sure someone could rework it. PALLEEESSSSEEEEE!!! ANYONE?!

07-17-2004, 08:55 PM
When you change to it or fire it? Should lag whether you fire it or not, if it is due to high polys.

07-17-2004, 10:00 PM
Turn you video card settings(not your dod setting) to high performance.

07-17-2004, 10:30 PM
Tried it and both ways it only slows when I fire.

07-17-2004, 10:32 PM
in your console type particlefx "0" should possibly work fine. Since its most likely the muzzle fire laggin you up.

07-17-2004, 10:35 PM
Done that too. I have it turned on low cause muzzle flashes slow my DoD too much. I play by instinct :cool: Anywho, I'm pretty sure the model is just too highpoly. If anyone's interested it's on the DoD Editing Center in the .30 cal pack.

07-18-2004, 12:35 PM
As already mentioned, if it was too high poly, you would lag running with it.

07-18-2004, 12:44 PM
I dunno what it is then I have dynamic lights off cl_particlefx to 0 and most of my other stuff to the lowest setting so it will run faster. I mean it's slower when I have the .30 out, but when I fire IT DROPS. The dif. between it and another custom one with 3000 some polys (opposed to watercoled's 6000), is astonishing.

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