[Sprite] Sharper crosshairs for 1.3


Capt. Darling
07-17-2004, 11:54 AM
As you might have already noticed, "vid_d3d 1" no longer works with DoD 1.3. Basically that means half the crosshairs in my previous packs look really blurry and not that pretty anymore. So I've been exploring the possibilities with "gl_spriteblend 0" and this is what I've done:

- got rid of most of my crosshairs that used "vid_d3d 1" (with the exception of the 3.1b default crosshair - 6th screenshot);

- added two single-pixel crosshairs in red and green (clearly noticeable with "gl_spriteblend 0" but very small and very sharp - 1st screenshot);

- added more colors to some of the crosshairs from my previous pack (2nd and 4th screenshot). These do look slightly blurry but I like them that way;

- added a slightly larger version of the spectator crosshair in four different colors (with "gl_spriteblend 0" - 5th screenshot);

- added default-sized spectactor crosshair in yellow (7th screenshot);

- changed the toggling script so you can now cycle through 20 (twenty) different crosshairs, since sprites number 3, 4, 5 and 6 look good with both "gl_spriteblend 0" and "1" (3rd and 2nd screenshots, respectively).

And that's about it. If you're not too crazy about blurry crosshairs give these a try and see what I mean. Install instructions are in readme.txt (included in zip), make sure you change the toggling script if you already have one!

http://img4.exs.cx/img4/7641/customxhair.gif

EDIT: Click here to get the same pack but with the default-sized spectactor crosshair in all colors (plus blue). (http://www.dayofdefeat.net/forums/attachment.php?s=&postid=520939)

Tommy Vercetti
07-17-2004, 12:22 PM
sweet! will be trying!

k-spec
07-17-2004, 06:53 PM
Damn 1.3. Thanks for the xhairs though.

Buzzbee
07-18-2004, 01:43 AM
thank you

NJR.y
07-18-2004, 03:31 PM
Yay! A working spectator-ish crosshair! Thanks.

irfoist
07-19-2004, 11:38 AM
ive got these now. they are great, nice release.

Seiji
07-20-2004, 08:57 AM
i use them too nice Ch´s !!

Capt. Darling
08-28-2004, 09:27 PM
Not wanting to bump this or anything but.. I did get a few requests to replace the multicolor "spectator-ish" crosshairs with the default sized ones (and this is the quickest way to host the file). So now you've got the original spectator crosshair in red, green, white, yellow and blue. The rest of the pack is still the same so no need to change the toggling script (which I've included again in the readme anyway).

PS: By the way, I haven't actually tested these but they should work fine.

HappyFunBall
08-29-2004, 04:34 PM
Excellent update & a definite Use. :)

GJ!

Turnabout
09-12-2004, 11:45 AM
Yay white crosshairs! :dog:

Anzio_master
02-24-2005, 09:54 AM
i use the white dot..
they work better ...it seems cuz you just have a dot and you know where your shot is going to lay if you prone or crouched with out moving!

awesome...been checking everywhere for some!
$hock3r

jojostrike
02-25-2005, 12:57 AM
Nice crosshairs!
But i use default crosshair ;)
Anyway good job.

Andy Whyberd
02-25-2005, 02:53 AM
Very Nice using!

Octivus
02-25-2005, 02:16 PM
I downloaded your crosshairs from some other site a while ago and have been using them ever since. (well some of them, I shortened the toggle list to cycle through my 4 favorites).

Thanks for the xhairs, they really improve my accuracy, especially with the rifles.

SwedeIndeed
02-28-2005, 11:26 AM
GJ!!

Using the b3.1 one.. it's a shame it doesn't move though..:cool:

Wren
02-28-2005, 07:11 PM
Love this!

Which is why I don't play cs anymore, I hate guessing where the center of my screen is.

*goes to enjoy his white dot*

Anzio_master
03-16-2005, 03:31 PM
well..i had these downloaded..and my steam reseted...
long story..

anywayz

i am downloading them again..and i did it to my desktop and then i extracted it to my sprites folder....

and there not working...

suggestions??

Richy
03-16-2005, 03:38 PM
cl_xhair_style X ? haha

ez
03-16-2005, 07:22 PM
You gotta add those "alias" lines to your config too, right?

SwedeIndeed
03-17-2005, 08:59 AM
nope, just put the customxhair.spr or hatever it's called in the sprites folder and then choose a cl_xhair_style # ingame...:)

Anzio_master
03-17-2005, 10:04 PM
yea yea yea ..i know

i did that...

i downloaded it onto my desktop and unzip or extracted it into my sprites folder...and then i opened my folder and it looked like it was still ziped/unextracted.....

i know all the cl_xhair_yea.....i know

travis
03-20-2005, 01:27 AM
nice work mate, can i reguest that you make the standard crosshair work :P? Im sure its off center @ 8x6 - either that or im going crazy

Capt. Darling
03-28-2005, 11:53 AM
You mean a dynamic one, right? Sorry, can't help you there.

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