explosion lights


05-09-2003, 09:43 PM
hey i was making a map and i wanted when you trigger an explosion that when it exploded a light would flash and brighten the map up on impact......how would i go about doing this w/ the entities.....can some1 plz explain this to me THX YOU :)

2ltben
05-09-2003, 09:48 PM
So you'd trigger a switch or something, then flashBOOM? Or demolish something like the roof of an indoor map to make it alot brighter?

chuwawa
05-09-2003, 10:43 PM
I think he means the latter.

05-09-2003, 10:57 PM
ok you walk into a trigger which makes an EXPOLSION and when the explosion HITS the ground A light goes on......u have see pics of baghdad when the missles exploded at night and it lit up the city.....i want to be able to trigger the explosion AND a flash of light :)

[:C:]Zer0
05-10-2003, 06:18 AM
I would use trigger_once, an muti_en thingy, a buch of lights, one func_breakable, and an trigger_relay to kill the lights

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