Got the mapping blues..


ender
07-08-2004, 11:25 AM
I can not for the life of me fully finish a layout. I always get a scenery in my head, map it out and go blank from there.

This might seem odd, but how would someone like to make a layout for me? Full credit will be given and perhaps we could work closely like a mapping team.


I'm just so flustered here that my artistic views never get to see any play. Here's a pic of the map...

spine
07-08-2004, 05:36 PM
Hmm yeah dosen't look like much of a layout,
just to roads meeting up...
Here's an idea, memorize some of the best small bits from
the different maps you have played and make them into
one gigantic super ultra cool map!
Yeah? good? huh?

djc
07-08-2004, 07:58 PM
Do you live in a city or near one? Just take a section of that city, (like a couple streets) take that layout and place it onto that map.

Watch some WWII movies maybe? Band of Brothers, Enemy At The Gates, and Saving Private Ryan have some urban fighting. Take some layouts from so of the scenes and create that into your map.

So far what you have looks pretty cool. It looks like a couple nice streets. Just place some motar holes in the streets, open up a couple of the buildings, and place flags around.

ender
07-08-2004, 08:18 PM
Thanks for the replies. I'm not having trouble building, it's just I want the map to be good and have a nice layout that leads to fun gameplay.

And I guess I really just can't come up with a layout fit to my own stanards. I can sit down and make a layout like Caen, but in the end is that really gonna be something unique.

Just having trouble making the main layout to go by. Has anyone had these problems before or am I just too hard on my own ideas?

PeeZwee
07-08-2004, 09:21 PM
Ender, i have a suggestion for you,
why don't you make a cadavre exquis, i explain: You start a map, you submit the .rmf in the tread, someone pic it up and had a part and submit the .rmf again, an other mapper do a part and post the .rmf again and again... so on until you have a sort of complete map. You get the finale touch to even it and release it as dod_community :D.

djc
07-08-2004, 09:43 PM
That sounds like a cool idea, but that map could probably turn into something really stupid. Everybody has their own ideas. Combine them all and your map might be the coolest thing on the block or it could be the worst map anybody has played.

I would say, watch a couple of WWII movies, look at some of the surroundings in battles, and then just experiment.

ender
07-08-2004, 10:23 PM
I think you guys are misunderstanding. I have no trouble building a scenery of streets, houses, etc. but you just cant do that here. You gotta prepare routes, roads, everything for gameplay like a blueprint of the main roads and routes. Just like the mini-maps you see in dod. That's where im having trouble.

I didn't really expect anything to come of my posting, but figured i'd give it a try. Oh well. Thanks for the replies.

PeeZwee
07-08-2004, 10:33 PM
Hey, it's just a suggestion.

TheNomad
07-09-2004, 02:24 AM
what u really need is ideas before u do a plan, think what is it, what buildings there will be, church, pillbox, vehicles?

now think how will these buildings fit into the map, maybe a street circling a church, what are the main objectives, flags?

just keep brainstorming for ideas, and get images in your head of what u want. keep thinking what things would look like and if its good for gameplay, then u can draw the plan you want.

alternatively, if ure lost for ideas you could make a map from a scene in a film, (i made dod_dirtydozen), or a book, or a map from another game, take ideas fom the other dod maps. look at the town you live in, does it have buildings from the 1940s, would it look good as a dod map. I live in London and their are many places that would be good for a dod map.

hope that helps.

greyhound
07-09-2004, 04:06 PM
Ender, i have a suggestion for you,
why don't you make a cadavre exquis, i explain: You start a map, you submit the .rmf in the tread, someone pic it up and had a part and submit the .rmf again, an other mapper do a part and post the .rmf again and again... so on until you have a sort of complete map. You get the finale touch to even it and release it as dod_community .

Sounds exciting. We should do that one time. I got a pretty .rmf to share. We should just set up a few rules (what textures will be used and what compiler maybe) and we'll just see what comes out! Combined creativity meets mappers!

Great, I got a camp ahead of me but after the 20th of july I just mught post my .rmf for a cadavre exquis!
Ender: succes! Peezwee: great idea!

greyhound

ender
07-09-2004, 05:33 PM
I dropped all of my concerns and just started drawing out a layout. I attached it below.

I was going for a more linear style, as I didnt want too many routes or flanks. Does it seem balanced to you all? Not everything is the right size on paper but when it's all mapped out all make sure that every route by axis and allie all take the same amount of time to get to the middle.

I was thinking about a option to block off some flanks leading to the middle. Maybe by bazooka. Would this entice some interesting gameplay?

spine
07-11-2004, 05:20 PM
Yeah guess thats allright, but you should make some marks
for where you intend the flags to be and if some of the roads are smaller than others to explain it better i think.
Atleast for me to give any usefull comment....:)
To open up sideroads with bazooka is not really any slow
down for anyone using these side roads, it just takes a second
longer.

I think if you can make some sort of new interresting
peice of arcitechture somewhere in the map for eyecandy
that's allways a kick.

MillerTime85
07-11-2004, 09:50 PM
this might be a good idea for the gameplay of the map..I dont know you guys may laugh at this but I think it would be really fun... A map with British and Axis with 5 flags to cap 2 on allies and 2 on axis... and to start you can only spawn as standard rifleman...kar and enfield all out bolt action war!....standard infantry men only...however when you cap the middle flag your team gets ("reinforcements of special forces" which would be access to all classes while you control middle. this middle flag should need at least 2 players to cap and take a VERY long time to cap (at least like 30-40 seconds probably maybe a little shorter but a while.) and if you lose the middle then the next time you die you will respawn as a rifleman and if this map was done right so rifles will be dominant map... i could picture some fierce combat in a map with this scenario cuz it will be quite challenging to defend your last flags when the automatics start coming at you... i dont expect anyone to make this or like the idea...but i think its neat.

TheNomad
07-12-2004, 04:20 PM
i think it isnt possible to change class restrictions while on the map.

spine
07-12-2004, 05:15 PM
He he that's actually a good idea MillerTime!
But as The Nomad say's i dont think it's possible...
To bad caus it could be fun and really hard to win.

2ltben
07-12-2004, 06:49 PM
Originally posted by TheNomad
i think it isnt possible to change class restrictions while on the map.
don't the cfg's work?

TheNomad
07-13-2004, 10:17 AM
Originally posted by 2ltben
don't the cfg's work?

yes, but they execute at the beggining of the map. I dont think its possible for it to execute another cfg when a flag is captured.

but its a very nice idea all the same.

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