lighting and entitys,,,,


undertaker2040
06-24-2004, 12:40 PM
hey guys.okay can ne 1 point me in the direction of any tutorials explaining how to darken up areas useing the env_light and light source entitys?i was tweaking one of my friends maps and tried to use a light_source entity in a tunnel he had made.when i ran the map,the bloody things didnt work:(.i decompiled a map to see how it was done but when i tried it the way it was done on the avalanche map.it didnt work.ne help would be appreaciated.

undertaker2040
06-24-2004, 12:45 PM
and on another note,morters.i made a working morter btu i couldnt suss how you got the thing to explode.and when i fired it,the sprite i used stayed on top,in view,instead of disappearing.it only vanished when i fired the morter again.ne help on this as well would be great.

PeeZwee
06-24-2004, 01:58 PM
Try these links or ask in the Q&A forum or the search button

http://cariad.co.za/twhl/

http://www.slackiller.com/tommy14/errors.htm

http://collective.valve-erc.com/

http://www.mardymouse.co.uk/

undertaker2040
06-24-2004, 04:13 PM
thank you.i will give them a try.

PeeZwee
06-24-2004, 04:19 PM
:)

Gorbachev
06-24-2004, 08:17 PM
For the sprite with a mortar make sure to tick the entity flag "play once"

haircut
06-25-2004, 02:03 AM
hummmm ... I've never heard of an env_light or light_source entity.


Try These:

http://www.vlatitude.com/tutorials.php?tutID=5
http://www.vlatitude.com/tutorials.php?tutID=6
http://countermap.counter-strike.net/Tutorials/tutorial.php?id=52
http://countermap.counter-strike.net/Tutorials/tutorial.php?id=1
http://countermap.counter-strike.net/Tutorials/tutorial.php?id=5


Taken from this list:
http://www.mardymouse.co.uk/modules.php?name=Content&pa=showpage&pid=5

Gorbachev
06-25-2004, 12:30 PM
He probably meant light_env of which make sure you have sky brushes as the light from a light_env comes only from brushes covered with the 'sky' texture.

Don't use stuff from a decompile, the odds of any of it working are slim.

undertaker2040
06-27-2004, 11:13 AM
thanks guys these will come in handy

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