FeldFeuer Broken Now?


strongbad
06-19-2004, 12:05 AM
Why on earth do the airstrikes and tanks dont work now. I read something in the update from 1.2 that mentioned taking somethings out of some maps that people did not use. I hope you guys did not disable this function because this has taken alot of fun out of this map. If there is a fix, can someone point me into the right direction so that we can get the tanks firing and air strikes pounding?

Gorbachev
06-19-2004, 12:26 AM
My mortars no longer work either. The func_mortar_field is buggered.

FuzzDad
06-19-2004, 11:15 AM
The only fix is to replace your mortar fields with static env_explosions.

Gorbachev
06-19-2004, 11:41 AM
bleh, I already have too many entities, that would kill me.

haircut
06-19-2004, 05:31 PM
Originally posted by FuzzDad
The only fix is to replace your mortar fields with static env_explosions.

Is that an official quote or just FuzzDad on a bottle of Austrailian Chardonney?

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.