-Preview- dod_garvey
Sgt.Garvey
06-17-2004, 08:09 AM
Hello,
Today i decided to make a map, dedicated to my grandfather, who fought in wwii, who was a sergeant, taught hand to hand combat, and lead a squad of men through mine fields, while he defused them.
Here a first pic,
the Spawn
http://www.bgmod.com/forums/uploads/post-99-1087481182.jpg
greyhound
06-17-2004, 08:45 AM
Looks very good to me Sgt.Garvey.
I like the fences and the trees, it gives a good atmosphere to it, I think.
Also the context is something not much seen and I appreciate to see someone using it. Be carefull though, using these 'things' the wrong way might result in something we don't want ...
Very much succes,
greyhound
Sgt.Garvey
06-17-2004, 09:02 AM
aw why thank yous very much.
new screens soon.
cc and suggestions would be nice :)
Gorbachev
06-17-2004, 09:49 AM
I think the fences should either fully loop around the planters, or have defined edges (like an end-block of bricks at each end) as well, there seem to be way too many steps with an awkward texture on the vertical side. A trim type texture would do you better as well as probably slimming down on so many stairs. Players can step up 16 units.
The building with the pillars looks a bit odd, a building like that would usualy have a door there instead of just a big wall, id leave the hole ther but cutt out a small piece on each side and add in like a broken door frame and fill it in with rubble like you have now.
Sgt.Garvey
06-17-2004, 10:00 AM
gor, i will fix that,
and cole , will also fix that too,
thx.
Sgt.Garvey
06-17-2004, 10:46 AM
better?
http://www.bgmod.com/forums/uploads/post-99-1087490787.jpg
monte
06-17-2004, 11:57 AM
Much better
purty, got any other sections of the map to show yet?
Sgt.Garvey
06-17-2004, 12:35 PM
started map today,
:)
soon more pix.
Sgt.Garvey
06-18-2004, 06:19 AM
no new sections, but a different angle, added door frame, bigger rubble, and car.
http://deagle.csbanana.com/dod_garvey03.jpg
Steel Blade
06-18-2004, 06:22 AM
Looking really sweet, looking forward to more pics :)
Sgt.Garvey
06-18-2004, 06:25 AM
will work on more for your viewing pleasure............after a fresh bowl of ceral :)
{tBs}IamDoydy
06-18-2004, 07:32 AM
looks good so far, even if it is only one area. the change you made is soooo much better, good work.
its nice to see how you improved it so much, i dont know why though. :)
Neutrino
06-18-2004, 08:40 AM
thats much better. is the door frame that huge thing?
Sgt.Garvey
06-18-2004, 10:57 AM
i was thinkin, that one exit from spawn would be blockage,
so sound good if i add another exit, say a blasted hole in wall?
Neutrino
06-18-2004, 01:13 PM
how high are those steps behind the car?
Sgt.Garvey
06-18-2004, 02:55 PM
big enough to walk on ;-)
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