[Mrel] Nomads M1 Carbine +Tweaks


Editor321
06-06-2004, 12:44 PM
M1 Carbine

Credits:
Model: Nomad
Skin: Polygon
Animations: Sushi
Hands: Dillinger
Sleeves: Marzy Mortar/ Pvt Malarkey and Splinter :)
Sounds: CoD, DoD
Smoothing: Mike-
Origins: Mike-
P and W: Mike-
QC Edits: Editor321
Timing Edits: Mike-

Pics:
http://editor321.telefragged.com/dod/Carbine/carb.jpg
http://editor321.telefragged.com/dod/Carbine/fcarb.jpg

Download (http://editor321.telefragged.com/dod/Carbine/Carbine.zip)

Mike-
06-06-2004, 01:02 PM
I hope you guys enjoy this as much as I do. :)

SimonS
06-06-2004, 01:02 PM
Nice one, gloveless?

TupacForever
06-06-2004, 01:02 PM
whoa i love the POV

Mike-
06-06-2004, 01:12 PM
Originally posted by TupacForever
whoa i love the POV
I love those type of origins, but a lot of people don't. :\

Mortar
06-06-2004, 01:36 PM
The sleeve model was made by marzy for his british para pack, the skin base is a cod skin malarkey hacked and he usualy uses on his releases but i edited it and that's the result, and i also add the buttons to the model.

the release - i like it :)

Captain Dan
06-06-2004, 01:47 PM
EXCELLENT JOB!!!!!!:cool:

SO using! :)

-Captain Dan

Lewis
06-06-2004, 05:47 PM
Mirror (http://www.ucfiles.com/files/pafiledb.php?action=file&id=521)

Rotkopf
06-07-2004, 01:13 AM
Attack of the monster thumb!!!!11one

The standard carbine looks not so good with the giant hand at the back grip. How about removing the hand?

[eF]Rommel
06-07-2004, 02:01 AM
FOV: Awesome
Model: Awesome
Skin: Awesome
Position: Awesome
Sounds: Awesome
Gloves in that position: Teh NEIN!



Good job.

ripa
06-07-2004, 03:41 AM
Very nice, but the skin's Polygon's, not Slinky's. Also, the thumb of the right hand clips into the handle. And $cliptotextures should have been turned on when compiling. Now the textures have weird dimensions, which results in quality loss ingame. The sleeve looks awesome. Too bad the dod hands are blocky D:

Splinter
06-07-2004, 04:11 AM
Very nice Editor. I love both this and the thompson. GJ

But quick question. How come i dont get credit for that nice and comfortable looking Axis sleeve i released a while ago.:confused:


:p

Editor321
06-07-2004, 06:59 AM
The only reason i used the gloves is because its the only hi res hand texture out there :P

@Splinter, i edited the creds

@ripa yeah i know who made the skin, no why did i say slinky :)?
And im pretty sure $cliptotextures was used, but i didnt do the final compile for the v_m1carbine, but i did for the v_fcarb And the thumb clipping isnt that noticable :P

@Rotkopf hmmmm remove the hand??? then the animations are fuxed :)

Mike-
06-07-2004, 01:26 PM
Editor you act like you did all the work. :\

Editor321
06-07-2004, 03:15 PM
im sry mike, snuggles :)

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