(4THIDUSA) SSG
06-05-2004, 03:47 PM
www.4thidusa.com Custom Game Source
This is a basic tutorial on editing existing models, note that I said existing models. This is not on how to make models. This tutorial works only for preexisting models, do you get the hint yet.
1. You will need Half-life model Viewer to do this. Jeds HLMV is the best
2. Find the flag or picture you wish to make into a flag model.
Use Google Images
3. You will need Paint Shop Pro or similar to do this.
This quick tutuorial is based on JASC Paint SHop Pro, since I own it.
4. Open the picture up in the paint program.
5. Open the flag model of your choice in Jeds Half-life Model viewer
A. Click on the textures tab, pick the texture you wish to edit, use the drop down menu.
B. Hit the button that says export.
C. name the bmp file something, it doesnt matter what you call it, it wont matter when you import later
6. Open up the bmp with paint shop.
A. Increase to 16 Million colors, if needed
B. Hit Image
C. Goto Increase color Depth
D. Choose 16 Million Colors (24 bit)
7. Resize the picture you are changing to match the size of the BMP
A. Hit Image, button at top.
B. Hit resize.
C. Put in the demensions
8. In the name area of the picture you want to make a flag right click.
A. hit copy.
9. Right click in the name area of the BMP.
A. Hit Paste
B. Choose Paste as New layer.
C. Adjust if needed
D. Adjust tool is fourth down on left, looks like a celtic cross
10. Change to 256 8 bit color, if needed. But must saved as 256 color 8 bit
A. Hit Image
B. Goto Decrease color Depth
C. Choose 256 colors (8 bit)
11. Goto the model viewer
A. Make sure the texture you are importing is the same as displayed in the window
B. Hit Import Texture
C. Hit Model Display, to view your work.
D. If you are happy with that.
E. Hit File goto Save model as
F. Save it as w_aflag.mdl, that is the default allies flag
G. For British use W_bflag.mdl
H. For German use w_gflag.mdl
12. Place in your dod/models/mapfolders
A. Enjoy
Tutorial by (4THIDUSA) SSG H.
Questions or Comments feel free to drop by the site or post here.
This is a basic tutorial not meant to cover every aspect of Texture editing.
This is also the basic way to edit any texture on any model.
Items Needed
Jeds Half-life Model Viewer Available at www.4thidusa.com, then Day of Defeat, then Mapping files
Free trial of JASC Paint Shop Pro, link available in the Mapping Files.
Please Stickie if you want to, thanks
www.4thidusa.com Custom Game Source
This is a basic tutorial on editing existing models, note that I said existing models. This is not on how to make models. This tutorial works only for preexisting models, do you get the hint yet.
1. You will need Half-life model Viewer to do this. Jeds HLMV is the best
2. Find the flag or picture you wish to make into a flag model.
Use Google Images
3. You will need Paint Shop Pro or similar to do this.
This quick tutuorial is based on JASC Paint SHop Pro, since I own it.
4. Open the picture up in the paint program.
5. Open the flag model of your choice in Jeds Half-life Model viewer
A. Click on the textures tab, pick the texture you wish to edit, use the drop down menu.
B. Hit the button that says export.
C. name the bmp file something, it doesnt matter what you call it, it wont matter when you import later
6. Open up the bmp with paint shop.
A. Increase to 16 Million colors, if needed
B. Hit Image
C. Goto Increase color Depth
D. Choose 16 Million Colors (24 bit)
7. Resize the picture you are changing to match the size of the BMP
A. Hit Image, button at top.
B. Hit resize.
C. Put in the demensions
8. In the name area of the picture you want to make a flag right click.
A. hit copy.
9. Right click in the name area of the BMP.
A. Hit Paste
B. Choose Paste as New layer.
C. Adjust if needed
D. Adjust tool is fourth down on left, looks like a celtic cross
10. Change to 256 8 bit color, if needed. But must saved as 256 color 8 bit
A. Hit Image
B. Goto Decrease color Depth
C. Choose 256 colors (8 bit)
11. Goto the model viewer
A. Make sure the texture you are importing is the same as displayed in the window
B. Hit Import Texture
C. Hit Model Display, to view your work.
D. If you are happy with that.
E. Hit File goto Save model as
F. Save it as w_aflag.mdl, that is the default allies flag
G. For British use W_bflag.mdl
H. For German use w_gflag.mdl
12. Place in your dod/models/mapfolders
A. Enjoy
Tutorial by (4THIDUSA) SSG H.
Questions or Comments feel free to drop by the site or post here.
This is a basic tutorial not meant to cover every aspect of Texture editing.
This is also the basic way to edit any texture on any model.
Items Needed
Jeds Half-life Model Viewer Available at www.4thidusa.com, then Day of Defeat, then Mapping files
Free trial of JASC Paint Shop Pro, link available in the Mapping Files.
Please Stickie if you want to, thanks
www.4thidusa.com Custom Game Source