Avalanche @ Night
Let me put on my bullet proof vest before you guys shoot me down. OK....I'm ready. FIRE AWAY!
PIC 1 (http://img17.imageshack.us/img17/2853/dod_avalanche0000.jpg)
PIC 2 (http://img17.imageshack.us/img17/7060/dod_avalanche0002.jpg)
PIC 3 (http://img17.imageshack.us/img17/9536/dod_avalanche0001.jpg)
Nordvolk
06-02-2004, 12:22 PM
its beautiful - i dont know much about mapping but its another wad or another sky tga ? - will this really work - its so beautiful and romantic - yes i have a romantic site :rolleyes:
{tBs}IamDoydy
06-02-2004, 12:41 PM
lol, i love the shadows at night. hehe, bit bright too :p
Silverghost
06-02-2004, 01:23 PM
haha, he just changed the skybox .tga's
Trp. Jed
06-02-2004, 01:27 PM
A *real* man would edit the lightmaps in the BSP so it really is a night map ;)
- Jed
Richy
06-02-2004, 01:28 PM
I like it good job. I always wanted night maps. WE NEED NIGHT MAPS OF ALL VERSIONS!!
Originally posted by Trp. Jed
A *real* man would edit the lightmaps in the BSP so it really is a night map ;)
- Jed
Will you ask my wife if I can have my balls back? I'm too scared.:(
BTW what do you open the bsp w/ to read it?
Trp. Jed
06-02-2004, 02:59 PM
Well there are various tools but if you look at the spec for BSP maps you'll see its split into sections so lightmaps are somewhere in the middle. I had a tool a while ago for converting lightmaps to bitmaps and vice versa. Cant remember where the heck I put it though.
- Jed
{CoR} RedXIII
06-02-2004, 04:29 PM
~When the moon hits your eye, like a big pizza pie, that's amorea~
:D :p Gj ez. Me likes.
pest-ilence
06-02-2004, 04:35 PM
I like it, only I think its still a little to light.
and um sorry to go off the topic but I really like your hud ez where can I get it?
Vandal
06-02-2004, 05:43 PM
Nice work on the skybox, but I agree, there needs to be nighttime lighting. Perhaps you could cheat the system by editing the wall textures ect, to look dark enough so the shadows don't show well...
Nordvolk
06-03-2004, 11:28 AM
will u release it or is it just4fun - i really wanna have it
I've changed the moon to a more detailed version. I'll release both Night and Dusk .tga's tomorrow.
BAD MOON RISIN' (http://img29.imageshack.us/img29/3723/dod_ava1.jpg)
Jello_Biafra
06-04-2004, 01:08 PM
But the lighting is still the same...
I know. When you log onto a sever, it reads your bsp file (which controls the lighting). If your bsp and the server's bsp differ, you cant play at that server. The only way to play w/ the bsp lighting turned down is to start your own game/server. All I'm providing is a different sky/background scenery. You can take Jed's bsp (that he kindly editied for us) and share it w/ your friends. Then start a game and let them join.
Richy
06-04-2004, 03:45 PM
Good job man. I love it. Send that to the DOD staff and see if they will distribute it as an actual map. We need to have night time maps of each one. Makes it more realisitc. Or some real time as in the maps go from morning to dark after a certain amount of time. That would be great.
Trp. Jed
06-04-2004, 03:58 PM
Let me clear some of the crud off my to-do list and I'll sort out some instructions for altering the lighting in the BSP.
But yes, as stated both client and server need the same BSP file - hower when the map starts, the server sends all the entity data to all the clients. Its deemed to be "authoritive" and its because of this that plugins like Stripper2 can be used to alter entities and the like.
- Jed
Day of Defeat Forum Archive created by
Neil Jedrzejewski.
This in an partial archive of the old Day of Defeat forums orignally hosted by
Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.