working on my first map dod_CP


swede
05-30-2004, 06:47 PM
hey iv started work on my first map ever and its called dod_CP and i need help kinda LOL well when u add a model EX: tiger tank when u do in to the camra view you only see a pink box and now matter what kind of model u have the box is all the same size so i was woundering if there is a way so when you are in camra textured if there is a way u can see the tank its self not the pink box so u can see if it fits the spot right. is there any way this can be done???

also and some give me all the sizes for the dod people so my doors and all are the right size and things so it looks better? cuz i think all my house are to big :| liek how fair the guys can jump the hight of then and all that stuff please?

thanks i well get some pics of my map some time :)

thats SWEDE

(4THIDUSA) SSG
05-30-2004, 08:19 PM
To see the models you will need VHE 3.5 Beta put the 3.5 beta .exe in you Hammer folder over top of the 3.4 one you can only see models in hammer with 3.5 beta and teh DOD 1.X FGD, not the one the comes with Hammer, get 3.5 and the new fgd right here http://www.4thidusa.com/mapfile.htm

ok jumping see
http://halflife.qeradiant.com/halflife/bthl0.htmthis

ok, some basics, these are just my opinion
doors 2 wide 96 high
walls 16 wide 128 high
inside room height 112 is good
tables 40 or 48 high

swede
05-31-2004, 06:06 AM
hey thanks once agen LOL you are VERY usefull LOL

spine
05-31-2004, 02:59 PM
Hmmm it seems that i might be a bit thick!
But I'v just done what u suggested to swede,
and my hammer stil say's it's a 3.4 SDK edition!
What have numnuts done wrong know then....?
(talking about me here...):confused:

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