[MREL] United States Paratroopers 82nd and 101st Airborne skins

05-08-2003, 03:02 PM
Here u go guys feedback welcome.

Thanks goes to Editor321 for hosting.

http://www.planethalflife.com/editor321/images/USpara2.jpg http://www.planethalflife.com/editor321/images/USpara1.jpg

**Download** (http://www.fileplanet.com/dl.aspx?/planethalflife/Editor321/united_states_paratroopers.zip)

05-08-2003, 03:06 PM


05-08-2003, 03:34 PM
ok im gonna use those now :). Hmmm now i just need to change the faces.

Great job!

05-08-2003, 04:04 PM
You've got a bad mix of armpatches and helmet on that 82nd trooper. 101st helmet decal and 82nd armpatch.

05-08-2003, 04:05 PM
I like them for the darker skins you have on them, cos i use dillingers Para's, and there was clash with the colours..

however, and this is just a small gripe, i wanted to use the 101st set, but the way the patch has been applied to the arm put me off, kinda blurry, same with the 82nd, but not as noticable..so i'll use those

Overall, great work though:)

05-08-2003, 04:26 PM
Originally posted by R3aveR
Here u go guys feedback welcome.

Try using a different colour background in future pics.....

05-08-2003, 05:16 PM
a bit too dark for my likings, but still nice work!

05-08-2003, 07:37 PM
Originally posted by Zao
You've got a bad mix of armpatches and helmet on that 82nd trooper. 101st helmet decal and 82nd armpatch.


The "spade" on the helmet is from the 506th PIR a la Band of Brothers.

Here's some references to 82nd helmet markings:

505th PIR:

508th PIR:

509th PIR:

551st PIR:

Happy to help!

05-08-2003, 08:04 PM
nice but its too dark, i like the contrast so i dont mistaken them for germans

05-08-2003, 09:13 PM
Could someone post an in-game of both of these? :D

05-08-2003, 11:46 PM
Yeh i know about the helmet but it was a quick release and yeh

05-09-2003, 05:05 AM
in-game of the 82nd....


my gamma is set fairly high with adobe gamma, so i would imagine they might be darker on other folks pc's

05-09-2003, 06:13 AM
im workign on a new 82nd arm patch

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