1.1 custom models in 1.2


[noclan]Operator
05-17-2004, 03:46 PM
Will the custom player models work in 1.2?

Multiple Wounds
05-17-2004, 04:54 PM
yes

Mortar
05-18-2004, 01:38 AM
I think the K43 V model will need an update because of the new smack anim.

I only hope the player model anim for that will be the same as the garand and the germans will be indeed using it and not another K43 Buttsmack.

And also the bazooka class might be another sub model, non of us know so... that means maybe another model update but i guess they will work the same without any update and i also think the dev team is quite lazy to make a new model and some new gear.

FuzzDad
05-19-2004, 10:23 PM
Trp Jeds Canadian and Brit models work fine on 1.2

D.O.D.
05-19-2004, 10:35 PM
So the custom models won't be over written? Or do you have to re-install all your custom models into their apprpriate folders again?

Otacon
05-19-2004, 11:15 PM
Some player models don't work. I had Flammenwerfers 12thSS installed and they didn't work properly in 1.2. The textures were all messed up, made for some funny screen shots =P

Swedish
05-19-2004, 11:25 PM
Originally posted by Otacon
Some player models don't work. I had Flammenwerfers 12thSS installed and they didn't work properly in 1.2. The textures were all messed up, made for some funny screen shots =P
Funny, this only happens with Axis-Inf models. Your axis-infT.mdl is missing, go check it.

Notice how his crotch has a "head". :p

waffle-SS
05-20-2004, 12:09 AM
can anyone fix the 12thss so it works?

edit: how can I do this for myself?

Trp Dutch
05-20-2004, 01:10 AM
Originally posted by FuzzDad
Trp Jeds Canadian and Brit models work fine on 1.2

HURRAH!! :)

Nordvolk
05-20-2004, 01:35 AM
the MG Class is also the Bazooka Class which is quite stupid i think - is it possible do have an own submodel for the the bazooka class in custom models or is it impossible .
Cause for example u cant make different submodels for mg42 and mg 34

Swedish
05-20-2004, 03:15 AM
Originally posted by waffle-SS
can anyone fix the 12thss so it works?

edit: how can I do this for myself?

Originally posted by swedish
Your axis-infT.mdl is missing, go check it.

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