Silverghost
05-16-2004, 01:20 PM
From this (http://www.halflifesource.com/forums/showthread.php?threadid=2774) interview.
Half-Life Radio: Outstanding. I like the attention to quality. Question about the SDK. Is there any release date on that, or any idea when it's released to the MOD developers?
Gabe Newell: We're going to start releasing stuff incrementally, so the next release will give people the ability to build Half-Life 2 models and have a viewer for them and it'll show them what it looks like in the engine. A little bit of a problem with releasing the SDK is, in order to fully release the SDK we have to release the whole game and it's difficult for us to do that without people essentially doing a bunch of stuff that would probably spoil the game for people. So, the next big step will be happening shortly after E3 is to release something so that all the modelers and animators can get their work done and see what it's going to look like in a small run-type version for models & animation.
Oooo, have fun MaRzY :D
All the info about normal mapping and all those other maps should be in it :cool:
Half-Life Radio: Outstanding. I like the attention to quality. Question about the SDK. Is there any release date on that, or any idea when it's released to the MOD developers?
Gabe Newell: We're going to start releasing stuff incrementally, so the next release will give people the ability to build Half-Life 2 models and have a viewer for them and it'll show them what it looks like in the engine. A little bit of a problem with releasing the SDK is, in order to fully release the SDK we have to release the whole game and it's difficult for us to do that without people essentially doing a bunch of stuff that would probably spoil the game for people. So, the next big step will be happening shortly after E3 is to release something so that all the modelers and animators can get their work done and see what it's going to look like in a small run-type version for models & animation.
Oooo, have fun MaRzY :D
All the info about normal mapping and all those other maps should be in it :cool: