WHY this error???
[BOSS]Junior
05-13-2004, 09:09 AM
grabbing .\/p_stg44_ref.smd
grabbing .\/p_stg44_idle.smd
grabbing .\/p_stg44_shoot.smd
BMP ak74.bmp [512 255] (100%) 131328 bytes
************ ERROR ************
unknown attachment link 'skin'
why???
I think I did all the stuff right
Trp. Jed
05-13-2004, 10:39 AM
Post the QC file.
- Jed
[BOSS]Junior
05-13-2004, 10:46 AM
/*
================================================== ============================
QC script generated by Half-Life MDL Decompiler v1.01.
2002, Kratisto. Based on code from Valve's HL SDK.
p_stg44.qc
Original model name: u:\dod\models\weapon\p_models\mdl\p_stg44.mdl
================================================== ============================
*/
$modelname "p_stg44.mdl"
$cd ".\"
$cdtexture ".\"
$scale 1.0
$bbox 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
$cbox 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000
$eyeposition 0.000000 0.000000 0.000000
// reference meshes
$body studio "p_stg44_ref"
// 2 attachments
$attachment 0 "skin" 0.000000 -25.000000 4.000000
$attachment 1 "skin" 0.000000 -8.000000 6.000000
// 0 bone controllers
// 1 hit boxes
$hbox 0 "skin" -0.610000 -25.110001 -7.060000 0.880000 11.600000 7.000000
// 2 animation sequences
$sequence "p_stg44_idle" "p_stg44_idle" fps 1
$sequence "p_stg44_shoot" "p_stg44_shoot" fps 100 { event 5001 0 "31" } { event 6001 0 "1" }
// End of QC file.
Effexx
05-14-2004, 01:21 AM
Originally posted by [BOSS]Junior
BMP ak74.bmp [512 255] (100%) 131328 bytes
Ok.. It's been awhile since I did any compiling, but aren't those 2 numbers in brackets the image's dimensions ? Shouldn't that second number be a power of 2 (like 256) ? Or is that the images color depth?
...
{tBs}IamDoydy
05-14-2004, 03:02 AM
Originally posted by [BOSS]Junior
// 2 attachments
$attachment 0 "skin" 0.000000 -25.000000 4.000000
$attachment 1 "skin" 0.000000 -8.000000 6.000000
// End of QC file.
i am guessing here is your problem, although i can't think why. jed can probably figure it out :p maybe try deleting it, i dont know really.
Trp. Jed
05-14-2004, 10:02 AM
Well basically looking at the error and your QC the problem is you dont have a bone called "skin" in your models skeleton.
Attachments are basically a point relative to a bone, so from your QC:
$attachment 0 "skin" 0.000000 -25.000000 4.000000
Its wanting to make an attachment point off the bone "skin" at position X 0, Y -25, Z 4.
The message, "unknown attachment link 'skin'" means it cant find a bone with that name to make the attatchment to.
Looking at the QC it seems your making a p_model so you'll need the attachments so check your skeleton or another p_model for reference for the correct bone name.
I'm almost willing to bet a dollar you imported the SMD into Milkshape and didn't turn "Rename bones" off and its replaced all the correct bone names with Bone01, Bone02, etc.
- Jed
[BOSS]Junior
05-14-2004, 10:40 AM
I'm almost willing to bet a dollar you imported the SMD into Milkshape and didn't turn "Rename bones" off and its replaced all the correct bone names with Bone01, Bone02, etc.
Just won a dollar and thx Jed will try later just new for me with rifles and stuff like that but thx
[BOSS]Junior
05-15-2004, 08:45 AM
Ok Jed i try ask said there was a bone call skin but can you post how the QC have to look plz iam lost at this...
Trp. Jed
05-15-2004, 09:05 AM
Well theres nothing wrong with your QC, its exactly the same as the default one.
If its still complaining about there not being a bone called skin, check the nodes list in ALL of the SMD files - thats ref, shoot and idle. They all need to have the same names and layout or it wont work.
Basically it should look something like:
nodes
0 "Bip01" -1
1 "Bip01 Pelvis" 0
2 "Bip01 Spine" 1
3 "Bip01 Spine1" 2
4 "Bip01 Spine2" 3
5 "Bip01 Spine3" 4
6 "Bip01 Neck" 5
7 "Bip01 R Clavicle" 6
8 "Bip01 R UpperArm" 7
9 "Bip01 R Forearm" 8
10 "Bip01 R Hand" 9
11 "skin" 10
end
- Jed
[BOSS]Junior
05-25-2004, 03:44 PM
Can get 1 to host this I can't get it to work.
Can some 1 try to get this to work plzzzzzz
[BOSS]Junior
05-25-2004, 03:48 PM
This is them i will like to get don as p
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