Trp. Jed
04-30-2004, 12:23 AM
Because you can't keep a good Polak down...
No hard drive or not, I figured I should do something so I installed VC++ on this 500Mb disk and re-wrote my XSI plug-in from scratch.
The first version was junk - I don't know HOW I convinced myself it worked but nothing it produced would open 100% correct. Anyway, I've totally restructured its XSI output and now it correctly exports Milkshape models with all their sub-meshes. At least, I'm assuming its doing correctly - I can open them in XSI Viewer and SoftImage|XSI without any errors.
Still working on bones and animation.
Download here:
http://www.wunderboy.org/3d_games/utils/xsiexport.php
Changelog
Version 0.2 Beta
- XSI output structure overhauled.
- Exports Milkshape objects together under one model called "ms3d_root".
- Each Milkshape object is now retained seperately as part of "ms3d_root".
- Added missing GlobalMaterial, Translation and Visibility settings.
- Now uses DevIL image library to correctly report width/height of textures.
- General tidying up.
Version 0.1 Beta
- Initial Release (lets pretend it never happened...)
- Jed
No hard drive or not, I figured I should do something so I installed VC++ on this 500Mb disk and re-wrote my XSI plug-in from scratch.
The first version was junk - I don't know HOW I convinced myself it worked but nothing it produced would open 100% correct. Anyway, I've totally restructured its XSI output and now it correctly exports Milkshape models with all their sub-meshes. At least, I'm assuming its doing correctly - I can open them in XSI Viewer and SoftImage|XSI without any errors.
Still working on bones and animation.
Download here:
http://www.wunderboy.org/3d_games/utils/xsiexport.php
Changelog
Version 0.2 Beta
- XSI output structure overhauled.
- Exports Milkshape objects together under one model called "ms3d_root".
- Each Milkshape object is now retained seperately as part of "ms3d_root".
- Added missing GlobalMaterial, Translation and Visibility settings.
- Now uses DevIL image library to correctly report width/height of textures.
- General tidying up.
Version 0.1 Beta
- Initial Release (lets pretend it never happened...)
- Jed