Sniper-map by Greenhorn :)
greenhorn
04-29-2004, 07:11 PM
There was a post awhile back about a sniper-only map idea, and it inspired me to make one.
It features some outstanding Tolchok models, textures from jagd.wad, and custom flyby sounds by me.
Check out the screenies and d/l here (http://greenhorn.dssgr.net/maps.html)
Darkwing
04-29-2004, 07:18 PM
thats.... A LOT... of windows... i really wonder what gameplay will be like...
greenhorn
04-29-2004, 07:21 PM
i'm guessing people will be shooting each other :)
Looks like a fun map to mess around on ;)
Mirror: 1DoD.com (http://www.1dod.com/downloads/pafiledb.php?action=file&id=320)
greenhorn
04-30-2004, 08:54 AM
missing sprite (http://greenhorn.dssgr.net/caparea.spr)
thx for pointing this out gman
sprite goes under dod/sprites/mapsprites
Gorbachev
04-30-2004, 04:10 PM
I'm glad to see some maps that focus on classes and weapons that don't look like, well, absolute crimes to mapping. While this isn't really impressive by any means, I think it could improve heavily and look quite nice.
Lewis
04-30-2004, 04:33 PM
www.ucfiles.com (http://www.ucfiles.com/files/pafiledb.php?action=file&id=372)
mirror
kleinluka
05-01-2004, 03:59 AM
Originally posted by IR
dont get all defensive there... he just gave his opinion of your map, dont expect everyone to love the work you thought was perfect, it might not be? listen to critizme .. if gorbachev thinks it can be improved ask him to expand, instead of rant..
critizme happens, deal with it or your in the wrong spot :)
w0rd.
Gorbachev
05-01-2004, 02:28 PM
Relax.
I'm in the final stages of alpha testing for dod_belfort as a matter of fact. But that's irrelevant. No map is perfect, even the official maps could be picked apart for inconsistancies and errors. If you want me to whisper sweet-nothings in your ear then that's fine, but you won't improve unless critial analysis is done.
If you must know the testing I'm doing on my map is critical only right now, I've been getting lots of people to play around in it and complain/tear apart any parts they can find that don't make sense, aren't efficient, don't look 'right' etc. etc.
There's too much tension on these boards sometimes, just because I don't have a full release doesn't mean I don't know anything about maps.
Gorbachev
05-01-2004, 02:28 PM
[edit again] Sorry for the double post, it said the message wasn't processed, but apparently it was.
Question: What is the single objective? Is there any incentive to cap it or is this just a deathmatch map?
greenhorn
05-03-2004, 05:07 PM
omg- embarrassed here
first of all lemme just say that due to an accessive amount of alcohol in my system at the time, i totally MISREAD ur post Gorby,and then i proceeded to overreact
can we write this off to the evils of alcohol?
--peace, greenhorn
about the map, there is a 2-man capzone that takes a LONG time to cap, so it probably wont happen often, and most peeps will be camping with their sniper rifles anyway.
StreamlineData
05-04-2004, 02:14 AM
so EVERYBODY will be sniping on this map?
Sly Assassin
05-04-2004, 04:43 AM
Originally posted by StreamlineData
so EVERYBODY will be sniping on this map?
*points obvious out* thats what he said back at the start ;)
Gorbachev
05-04-2004, 09:15 AM
It's cool, no worries. Good luck with it :)
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