need help finding map models


travis
04-20-2004, 03:22 AM
ive had a look around but dont seem to be able to find much and was wondering if people could help me find a few things so here goes,

1 x streetlight
1 x sherman
1 x tiger
1 x burnt out/damaged tiger
1 x allied jeep any condition
sandbags, low poly but different from the official ones
barb wire models from donner
various trees, low poly as possible
plant models - small
chairs and tables


wow quite a list there :O if anyone has any good links or has the files themselves please feel free to send em on, any help is appreciated + credits (:

PolyHead84
04-20-2004, 04:26 AM
why dont you use the sherman and the Tiger from the dod mapmodels folder ? there are also damaged submodels of them.
Flomatic made sandbags.. you can DL them for example at www.dayofdefeat.de in Dl section for Mapmodels, he also did some trees and much more of the Stuff You need. One guy released some trees here in this forum just some days ago, go and search for them ;)

Trp. Jed
04-20-2004, 09:13 AM
Grab GCFScape and go raiding in the mapmodels folders, most of what you've listed is there.

Technically you can raid CZero too as its a Valve release and I believe your allowed to use models from other official mods in other official mods, if you see what I mean.

- Jed

haircut
04-20-2004, 09:39 AM
yes ... and if you look in CZ you will see one or two familier models in there anyway :D

travis
04-20-2004, 10:04 PM
i just quit dod today, but since ive worked hard on my map im going to finish it (: i was aware some time ago that someone was making a gcf explorer - can anyone tell me where to get it from?

Trp. Jed
04-20-2004, 11:15 PM
GCFScape here:
http://countermap.counter-strike.net/Nemesis/index.php?c=81#p81

GCF Specification here:
http://www.wunderboy.org/3d_games/utils/gcfformat.php

- Jed

travis
04-21-2004, 01:52 AM
thanks (:

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.