dod_train V5


Airyn
04-13-2004, 05:01 AM
I have wait the fifth version of my map dod_train for present there, because I like the good work.

Allies must destroy a tank prototype and stole documents in the officers carriage, with ten minutes.
Axis must separate convoy with explosives.

The interesting things:
- it's possible to prone under the train
- the vehicles seems move
- the objectives are given with in-game texts, in two langages (english and french)

Direct link:
http://www.etherne.fr.st/dod_train.zip

Screenshots:
http://www.etherne.fr.st/screenshots_train.html

Thank you and good game !

Sgt.Garvey
04-13-2004, 05:09 AM
I think it be better without the textures of the outside of the train, and the railround track one quite doesnt go.
other wise, good map.

Godcha
04-13-2004, 05:19 AM
inside the train looking very good... but i doesnt like the outside textures...

anyway... nice idea! :cool:

RA7
04-13-2004, 11:02 AM
it could use sum more work....
The rail just ends sumwhere, outside textures are missaligned, bushes are way strange?

Sgt.Garvey
04-13-2004, 11:09 AM
RA7, is that you?
its meh deagle from cs forums, :)

Capt Winter
04-16-2004, 07:32 PM
I like the map, but as everyone said just fix up those misallign textures and such. Anyway where do the allies spawn at is it on some road leading to the track, just curous, or could u post a ss of the mini map.

Gorbachev
04-16-2004, 11:50 PM
The bushes haven't been placed as "solid" rendermode. They look funny because of the black outline.

DiGiTalySuICiDl
04-17-2004, 12:21 AM
Ok I have a few suggestions, first Func_wall the tree lines, that will get rid of the wierd looking brush comments, then make the rail itself turn at the end so it looks like it keeps going, and put a brush textured with clip blocking the way so players can't get to it. and my last suggestion would be to change the environment light, its to bright for the sky.. the sky is a night sky, but the map is lit up like the middle of the afternoon...

Andy Whyberd
05-08-2004, 06:15 AM
I no this is a kinda dumb thing 2 point out but if this is a German Train y is it using a British 9F Locomotive from the 1960's?

92220 = 9F Evening Star


Shouldnt it b a German Army Loco?

Airyn
05-14-2004, 02:42 AM
Sorry but it's the only loco with bigs pics for make textures...

If you bring me german loco textures I don't said no ! :D

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.