Bren Reskin

04-09-2004, 11:25 PM
Picture (

(w and p models included)

Model: DoD Team, Sling by Shrike/The_AiM, British Sleeve model by MaRzY, (EDIT) Rabid Whale for the high poly p and w models (sry)
Animations: Glimpsharp
Skin: pvt.Malarkey, British Sleeve texture by MaRzY

Download (

:/ :\ :/ :\ :/ :\


04-09-2004, 11:27 PM
wow thats freakin amazing, im using. o and hows the sling animated???

04-09-2004, 11:28 PM
Strike me blimey!

THAT IS GREAT, nice work mate, *downloads*

04-10-2004, 01:23 AM
Most excellent!

04-10-2004, 02:18 AM
Originally posted by Pvt.Malarkey
Picture (

(w and p models included)

Model: DoD Team, Sling by Shrike/The_AiM, British Sleeve model by MaRzY
Animations: Glimpsharp
Skin: pvt.Malarkey, British Sleeve texture by MaRzY

(eek forgot the guy who made the high poly p/w models)

Download (

:/ :\ :/ :\ :/ :\


Why the hell arent u in MSA right now? Awesome skin.

04-10-2004, 02:38 AM
this is definately a winner ;o

04-10-2004, 03:54 AM
I really like the base metal texture, which IMO your getting much better at, but where your skins let you down IMO is the lighting, and edges not being highlighted etc. I've edited your picture to try and help you see what i mean, i hope you don't mind. If you take a look at this picture you can see where you have added some highlights in some places but not in others, where there should be highlights. Parts of the model just run into other parts, but with the use of highlights you could add more definition to the model, so parts stand out from other parts, edges etc. In the picture i've just highlighted some parts, but if you take a good look theres many more places this skin could be improved on. I hope you don't take this the wrong way as i'm just trying to offer some constructive criticism, because i really do think if you was to slow down a little and think more about lighting when skinning a model, your work would come out looking much better.


Multiple Wounds
04-10-2004, 05:32 AM
Exactly what I was thinking, nice job.

Ginger Lord
04-10-2004, 08:09 AM
Nice reskin, the filesize is a bit steep though isnt it? 5mb for a model? Guess my 56k will have to melt.

04-10-2004, 08:28 AM
looking sweet mate :D

04-10-2004, 02:25 PM
I like it the way it is. Its got enough lighting details to please me. Great Job.:cool:

04-10-2004, 02:49 PM
thx MaRzY, i'll be sure to have a little more patience and think things out when i skin :)

oh and the file size is probably because of all the p models :/ :\

04-10-2004, 03:21 PM
Great work malarkey, and stop being so depressed lol.

04-10-2004, 06:30 PM
What I CAN see looks good, but it's too shadowy to fully see the gun. Can you make the sample pic brighter?

04-10-2004, 06:47 PM

04-10-2004, 08:17 PM
shveet >_<

Rabid Whale
04-10-2004, 08:21 PM
I did the High Poly P_ and W_ models.

Looks great.

04-10-2004, 09:10 PM
Nice malarky, very nice.
I really like the Black Matte finish on the metal. Good quality.

04-10-2004, 09:52 PM
eeek sry rabid, i'll update the zip when i get home >_<

Rabid Whale
04-11-2004, 12:09 PM
Thanks Malarkey. (BTW, it's Rabid, not Rabit :D).

04-11-2004, 12:51 PM
What a fantastic Bren!

Hmm... does Malarkey put some lucky charms in every reskin? As soon as I started using it, my flag capture/kill score went through the roof!

Looking forward to more of your work,


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