Can remove remove the "kick" out of this tommy?

[907th] Kentz
03-27-2004, 08:44 AM
I use a 3.1 tommy conversion and absolutely love it. The only thing I wish was different is the recoil animation when firing. The gun shakes alot when firing and after you stop, it kinda moves forward. I don't want to remove all of that animation, just tone it down. A little hard to explain, but if you were to test it out the way it is now, I think most would understand what I mean. I've decompiled the model and tried to change different things in the ".qc" file but nothing I tried worked. Can someone please help me with this?

Here's the model: v_tommy.mdl (

Thanks :D

03-27-2004, 10:13 AM
sorry i cant help you

but looks like that tommy has been recompiled 1000 times :eek: the textures missaligned, and missing faces on the hands etc.

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.