[REL] dod_bezirk13


Kicker
03-26-2004, 06:42 AM
hi,

dod_bezirk13 is my last dod map.
I hope you enjoy it.

Pics (http://k1ck3r.bei.t-online.de/Hl-Level/bilder)

Download (http://1dod.com/cgi-bin/dl/pafiledb.php?action=file&id=299)

BFE-Thread (http://forums.battleforeurope.com/dod/viewtopic.php?p=528010)

travis
03-26-2004, 08:18 AM
looking good mate, hope its warrable :>

ozzerer
03-26-2004, 08:46 AM
Great map!

Lewis
03-26-2004, 09:15 AM
UC Mirror dod_bezirk (http://www.united-clans.net/modules.php?name=Downloads&d_op=getit&lid=13)

swordzkof
03-26-2004, 09:48 AM
The map is looking for this file and won't load without it:

models/sector4/flo_grass.mdl


:cool:

Gman
03-26-2004, 10:03 AM
I had a similar problem sword. I just renamed the \models\mapmodels directory to \models\sector4 . Then I moved the model files from \models\mapmodels\dod_bezirk13 directory to the newly renamed \models\sector4 directory.

It's working now for me.

Mirror: http://1dod.com/cgi-bin/dl/pafiledb.php?action=file&id=299

Kicker
03-26-2004, 11:10 AM
Thx a lot Gman
...its hard to find those bugs if you have lots of coustem on your hd.

kleinluka
03-26-2004, 11:36 AM
kinda has that pre 2.0 feel to it, hehe

Jello_Biafra
03-26-2004, 12:10 PM
Looks good, but it has some texture issues.

The fence... rotate the texture 90 degrees on the blanks

The eves... you have a roof texture on the botom of the roof, looks kinda off.

That one tree in on off this pics with the pile of rubble at the base of it. Why is there a pile of rubble surrounding the tree, but no blown up building?

Also, I kinda think your roofs look weird. I think maybe if you made them steeper it would help.

Gman
03-26-2004, 09:11 PM
No problem Kicker, happy to help out.

G

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