[Model]Canadians ala DDay


Divium
03-20-2004, 09:52 PM
Inspired by Canuck's awesome Canucks lol



Some Canadian troops with a DDay flavor...

Rifleman:

Pic 1 (http://plan9.flemingc.on.ca/~mdionne/images/hosted/jds_canucks1.gif)

Pic 2 (http://plan9.flemingc.on.ca/~mdionne/images/hosted/jds_canucks2.gif)


Yes, I am bored off my ass.

Divium
03-20-2004, 10:43 PM
Sergeant Major:

Pic 1 (http://plan9.flemingc.on.ca/~mdionne/images/hosted/jds_canucks3.gif)

Pic 2 (http://plan9.flemingc.on.ca/~mdionne/images/hosted/jds_canucks4.gif)

Otacon
03-21-2004, 12:31 AM
cool, look a little low res though...

dammit, I don't want to stop using Jeds Paras, but I want to use some of these canadian packs too...this is why we need brit paras and infantry =P

Dying Robot
03-21-2004, 06:41 AM
looks like the cat's pyjamas.

Strider
03-21-2004, 07:26 AM
Looks awsome...

Might I have a go at sprucing them up once they are complete?

Vandal
03-21-2004, 09:59 AM
two words:

new faces.

NEW FACES MAN!!!

Divium
03-21-2004, 11:45 AM
Originally posted by Canuck
Looks awsome...

Might I have a go at sprucing them up once they are complete?

Of course :)

Jaco Pastorius
03-21-2004, 12:22 PM
Originally posted by Skullz_Vandal
two words:

new faces.

NEW FACES MAN!!!

what's wrong with them? I like em.

Mercaptan
03-22-2004, 03:05 AM
Originally posted by John Doe
Sergeant Major:

Pic 1 (http://plan9.flemingc.on.ca/~mdionne/images/hosted/jds_canucks3.gif)

Pic 2 (http://plan9.flemingc.on.ca/~mdionne/images/hosted/jds_canucks4.gif)

Sergeant Major Sean Connery?

Ska Wars
03-22-2004, 08:32 AM
I like the jerkins but not so much the helmets. Look too Russian for me lol

- Ska

Vandal
03-22-2004, 10:01 AM
My problem with most playermodel releases is most folks use default facial textures. No matter how great the uniforms and unique divisions are, your pack can never be unique if it looks like the same 5 soldiers that everybody else has, wearing diffrent pants.

ALL of my packs (all 3...I suppose I don't have much clout to speak from :( ) have unique face textures that I create from photographs, its not that tough!

Please, for the love of mike, lets start giving our units their own personalities.

Divium
03-22-2004, 02:09 PM
Will some faces ripped from CoD suffice?

(works in progress)

StaticDreams
03-22-2004, 03:25 PM
Dont listen to Skullz, Take a look at his packs, His faces suck major arse. Sorry man, but they do, And John, Keep the original faces from the first pics, they look fine.

Mortar
03-22-2004, 03:51 PM
^ Chill... I would like new faces too as long as you see improvements when compared to the original ones, anyway nice work man... try getting it on higher resolution though.

Vandal
03-22-2004, 05:49 PM
Gee stat, thats the second post I've seen out of you thats really nothing but negative in the past few days. Good work.

I'm not taking shots at JD. I think he's magnificent. I'd really want to use these skins, as they look great, but I can't stand looking at the same 5 guys in every skin pack.

Yeah, JD thats looking great *thumbs way up*

Trigger
03-22-2004, 07:26 PM
Originally posted by John Doe
Will some faces ripped from CoD suffice?

(works in progress) Those textures look stretched out and rather odd in those shots, and people generally frown on using CoD stuff here. I'd suggest either using something you've done yourself, or the faces from somebody elses custom set (with proper permission and credit of course), or just use the defaults, those CoD faces really don't look very good at all.

StaticDreams
03-23-2004, 09:18 AM
Sorry Im so negative all the time, Its just me I guess..Im really blunt with people, Ill try to cut back on it. And sorry about dumping on your work, I appreciate that you took time to do them, but they werent for me.

So all in all, I apologize for being a dick, and I'll cut back on it.

Vandal
03-23-2004, 01:09 PM
I've got no problems with what you said about my work. I just don't see how it fits into context. If my attempts do suck, I expect folks with more talent than me to produce diffrent looking stuff on another level, is all.

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