[SREL] Sparks

03-09-2004, 06:14 PM
I've finished my first sprite for Half-Life: my metal-sparks. This sprite is actually done by me (not just a renamed version of another Half-Life sprite like 90% of the other sprites out there [The ever-so-popular explosive blood comes to mind])

Keep in mind that it looks a LOT different in sprite view than it does ingame. See screenshot for details.

03-09-2004, 06:15 PM
And now the sprite itself.

03-09-2004, 06:31 PM

Rabid Whale
03-09-2004, 07:23 PM
Very nicely done.

03-10-2004, 01:27 PM
Very good job.

03-10-2004, 04:31 PM
What tommy model is that? I love it...

Ska Wars
03-10-2004, 04:56 PM
Quality, I'll be using these.

- Ska

03-10-2004, 06:41 PM
Originally posted by StaticDreams
What tommy model is that? I love it...
Marzy's 3.1 Tommy Enhanced w/ Brut's skin. My favorite Thompson model ever.

BTW, just from the screenies I can tell this sprite is a winner from the boring default ones. Someone should make an enhanced sprite pack that doesn't eat up too many fps while making the game look a whole lot more interesting for those with cl_particlefx on.

/Me downloads.

03-12-2004, 02:01 PM
o yea, i use that same tommy model. ill nevr change either. and im using these sparks now too. great job, a little thing that you wouldnt think about, but it really does make a difference.

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.