face lighting up


mXed.dk
03-07-2004, 07:54 AM
how do i fix this

CptMuppet
03-07-2004, 08:21 AM
Set both their render properties to "solid" and render amount to "255".

I would do that on most func_wall entities.

mXed.dk
03-07-2004, 08:48 AM
ok... i sat it to texture so thats why thx

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.