Assorted Hackjobs


Peril
03-06-2004, 10:41 AM
Thanks a lot to Editor321 (http://www.planethalflife.com/editor321) for hosting! :D

http://fire.prohosting.com/perilone/fcarb.per
http://fire.prohosting.com/perilone/fcarb-ingame.per
Download (http://editor321.telefragged.com/dod/Carbine/ventedfcarb.zip)

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Folding Carbine w/ Heatshield
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Model: Gen
Skin: Dillinger/Gen
Barrel: DoD team
Anims: Sushi

Hack, model/skin edits: Peril


Looking for some variety in M1 Carbines, I came
across this lovely version with a metal heatshield
over the barrel. The only things that bugged me
were the lack of Sushi's great anims, and the fact
that the holes on the shield were merely black dots.
First I recompiled onto Sushi's original anims, then
added transparency to the holes in the shield. This
meant that you could see through the shield and right
out the bottom of the gun. To fix this, I made an
internal surface for the shield and a basic one for
the foregrip. There are still a few minor gaps, but
they aren't too noticable ingame. On a whim, I added
the default FOV barrel, which negated the extra polies
used on the inside of the shield, meaning the model is
only 6 polies more than Gen's original.

http://fire.prohosting.com/perilone/p38.per
Download (http://editor321.telefragged.com/dod/Pistols/p38.zip)

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Walther P38
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Model: sPiN-FuZoR
Mesh: P_Witty
Skin: Fox-Mike
Anims: DoD team Colt
Sounds: DoD team/Waffle SS

Hack, reorigin: Peril


I found this P38 as an old CS model, and decided
I'd use it for DoD Luger. Unfortunately, the only
Luger slide pistol anims I could find I didn't
like at all. Thus, I converted the Colt anims to
Luger, and put this P38 on them. I included 2 sets
of sounds, the default Colt ones and a set of Luger
sounds which fit ok.

http://fire.prohosting.com/perilone/stg44.per
Download (http://editor321.telefragged.com/dod/Stg44/stg.zip)

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STG44
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Model: Mixelplux/DoD team
Skin: Mixelplux
Mag skin: AJjer62nd
Bullets: V2/-X-

Hack: Peril


I liked Mixel's STG, but wasn't keen on the mag.
However, AJjer's mag has a nicely detailed top,
so I hacked that on. I then resized and added
V2's bullet to the top of the mag for eye candy.

http://fire.prohosting.com/perilone/dillnadetsanims.per
Download (http://editor321.telefragged.com/dod/Grenades/dillnadetsanims.zip)

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Dillinger's 'nade on TS anims
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Model: DoD team
Skin: Dillinger
Anims: The Specialists team/Peril

Hack, convert, model edit, some anims: Peril


I personally love these 'nade anims from TS, but
'nades are very rarely used in that mod. In DoD,
people chuck the things everywhere, so I decided
to convert the anims. After a while reshaping and
reassigning the hands, I realised that it lacked
half of the anims DoD needed. So, I edited and
remade some of the anims to fit for DoD. Lastly,
I put the anims on Dillinger's fab 'nade skin.

http://fire.prohosting.com/perilone/fg42.per
http://fire.prohosting.com/perilone/scopedfg42.per
http://fire.prohosting.com/perilone/scopedfg42-nosheath.per
Download (http://editor321.telefragged.com/dod/Fg42/fg42custom.zip)

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FG42 custom
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Model: RDK
Mesh: P_Witty
Skin: SLiNkY
Sheath: Bots/Sergeant Smash
Scope: Endorphin/Sixshooter/jackal/DMZ
Scope mount: DoD team

Hack, convert, model edits, recolours: Peril


Looking for a nice FG42, I came across this one, but
for 3.1. I converted it over to 1.1, but had to edit
the bipod quite a bit to work with the new anims. For
the scoped version, I could only find P_Witty's scope
skin, and I wasn't keen on the scope model anyway. I
decided to hack DMZ' Eurolux scope hack into an FG42
scope. I removed a lot of the modern adjustment dials
and recoloured it to match SLiNkY's skin. The lense I
also recoloured to a more realistic shade. I used the
default mount, and recoloured that too. I removed the
bipod as the scoped FG42 doesn't use them. The skinny
barrel made the gun look rather weak, so I covered the
whole front with Bot's sheath. I included Sgt. Smash's
alternate sheath skins for variety.

http://fire.prohosting.com/perilone/greaser.per
http://fire.prohosting.com/perilone/greaser-kitted.per
http://fire.prohosting.com/perilone/greaser-1hand.per
http://fire.prohosting.com/perilone/greaser-sten.per
Download (http://editor321.telefragged.com/dod/Grease/greaserpack.zip)

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Greasegun Set
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Model: Nomad/Capt. Glimsharp
Skin: Dillinger
Strap: Shrike/The_AiM/pvt.Malarkey
Mag clip: Snap/The_AiM
Sten mag: DoD team/Capt. Glimsharp/Ska Wars
Bullets: V2/-X-

Hack, anim edits: Peril


As with most of his anims, Sushi's Greasegun anims
are far better than the defaults, but the default
skin is rather bland. Dillinger's however is a
great skin, so I swapped it onto Sushi's anims.
Later, inspired by Trigger's Greaser, I added a
double mag and strap. For fun I edited the anims
to make the gun held 1-handed. Also, I read about
the British in WW2 converting Greasers to 9mm to
use Sten magazines, thus I hacked one up also, and
decided it made a nice set to release.

Kraut-Killer
03-06-2004, 10:57 AM
The nade is great.:)

Good job!

Rabid Whale
03-06-2004, 11:39 AM
Beautiful hackjobs my friend.

AFG
03-06-2004, 11:58 AM
great release

Ash
03-06-2004, 12:04 PM
great stuff peril. makes me want to release mine as well... :p

Ash a.k.a V2

Billie|Joe
03-06-2004, 12:15 PM
very nice:D

Ska Wars
03-06-2004, 12:16 PM
Nice little collection there mate. Love the nade and the one-hand 'Vietcong' style Greaser lol

Great work.

- Ska

PrimeSuspect
03-06-2004, 12:54 PM
carbin epwns!!

Strider
03-06-2004, 01:50 PM
Been waiting fo that STG for soetime now...

Mortar
03-06-2004, 02:05 PM
Nice work there m8, i liked it.
Great STG, im using.

MaRzY
03-06-2004, 03:21 PM
Nice work Peril........:).

Warlord-Sco-
03-06-2004, 03:43 PM
Very nice work!

especially liking the carbine, and the mp-44 & nice touch with the one handed greaser:cool:

Rotkopf
03-06-2004, 03:51 PM
Great work, I wont be using all of them, but still thanks for those great edits... many people are going to use them for sure imo :)

Otacon
03-06-2004, 06:44 PM
mmm, the STG44 kicks ass...now finish the bayo garand with strap, cause that would be really cool :rolleyes:

Smallpox
03-07-2004, 04:31 PM
Originally posted by Canuck
Been waiting fo that STG for soetime now...

And How!


Very GJ!! i'm using the carb, STG, and Greaser.

Burncycle
03-27-2004, 01:17 PM
Very cool carbine (I think it was the one I requested forever ago, but now with holes! woot!) but is there a way we can get more conventional animations? I don't like the whole gripping the folded stock thing :(

Peril
03-27-2004, 02:32 PM
I think you can just swap the anim smd's, but I might release more stuff soon, if I do I'll include a default anims version of the Carb. ;)

BAWNG
03-27-2004, 05:36 PM
Nice stuff, Peril.


Originally posted by Peril
but I might release more stuff soon


Yeehaw.

Intifada
04-25-2004, 08:54 AM
aaaaaaaw, YEAH!

i love ur carbine! it creates a completly new feeling for this gun! i love it even more than i did before! thx for this great hack! keep on the good work!

*edit*
just missing some p or at least w models, that would make it perfect. maybe i ll try it on my own

Devin Kryss
05-21-2004, 11:18 PM
Very well done indeed. You have earned much respect from me. Expertly done hackjobs. By the way, now that I'm here, anyone know if someones converted my old Axis set for the new steam DoD?

Ska Wars
05-22-2004, 04:45 AM
Eh up mate, welcome back.

I think you're SS trench coats got converted for 1.1, not too sure about the other SS though.

- Ska

TupacForever
05-22-2004, 07:10 AM
Originally posted by Devin Kryss
Very well done indeed. You have earned much respect from me. Expertly done hackjobs. By the way, now that I'm here, anyone know if someones converted my old Axis set for the new steam DoD? they did get converted both sets check schlex.net for the ss4 and i dont know where the trencoats are but im sure they were converted.

Forral
05-22-2004, 09:12 AM
Someone finally did that carbine the way I really wanted to... I did not have the skillz then :D

GJ!

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.