Fix For Re-load Animation


Omni One
02-22-2004, 07:25 PM
Attached is the link to Klown's P38 (Luger). The model is awesome. I want to use it bur there is a problem with the reload animation in game. If you watch it in HLMV it looks perfect bur in game it pulls the clip out and then when the arm is supposed to re-**** the gun, it just flashes and re-*****. Could someone fix this as I really like this model.

http://dodec.hlgaming.com/main.html

Omni One
02-22-2004, 07:26 PM
Sorry the link was wrong. Here's another try.


http://dodec.hlgaming.com/filedb/pafiledb.php?action=file&id=604

Handy
02-25-2004, 01:19 PM
There's also the same problem with his 1928 Thompsons, the animation looks amazing in HLMV but at the end of the mag insertion, it snaps back, I get the feeling the anim just took too long or something.

Kraut-Killer
02-25-2004, 02:01 PM
I have this with any weapon in DoD and CS. The anims are fine, but somehow HL doesn't know when to play the different animations or something like that.

It must have something to do with the new HL update (it's since Steam, Steam introduced the new HL version).

MaRzY
02-25-2004, 03:23 PM
I would say it's probably down to the Dev team changing the time line for various anim's between updates, like if you take dod 3.1 anim's, they where long and more realistic, where as dod 1.1 there unrealistic and made more for arcade play (kids and CS freaks). You need to decompile your model, then open up it's qc file in notepad, and edit the FPS for the anim/anim's your having problems with. Then recompile and test ingame, if it's not right keep trying till you get it right.

Omni One
02-25-2004, 07:30 PM
Thanks MaRzy.

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