Default models


Peril
02-18-2004, 09:12 AM
This is just a request for the default 1.1 v_ models if anyone has extracted them. I mainly need them for the animations and anim timings, as a few models I use have the anims cut short and I'm not sure of the right speed to set them to (trial and error gets very tiring after a while ;) ). I'm also converting a few models, such as Snap's PPSH43, for which I need to try out some of the default anims. BAR, MG34, Thompson and the Allied Grenade are the 4 I require, but if anyone has a link to the full set it'd be appreciated. I've searched the forums and not found any.

[bL]NuBs
02-18-2004, 09:24 AM
gcfscape (http://countermap.counter-strike.net/Nemesis/index.php?c=74 )

Peril
02-18-2004, 11:32 AM
Thanks, that works a lot better that the one I was trying (and failing) to use. :)

The only strange thing is, most of the animations, eg. my grenade's draw, are exactly the same length as the defaults, and at the same or higher fps, yet still get cut off most of the time...

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.