greyhound
02-15-2004, 12:12 PM
Hello,
It's Sunday and I have managed to get the errorlog and two printscreens of the 'option' dialog box.
I really hope there's an answer hidden in here somewere!
Thanks in advance!
Greyhound.
P.S:
I you guys would like to see a few printscreens from worldcraft of the map I am busy with, I could post them...If you would like to...
Errorlog:
** Executing...
** Command: C:\zhlt\hlcsg.exe
** Parameters: "c:\sierra\half-life\dod\maps\tryout"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: C:\zhlt\hlcsg.exe c:\sierra\half-life\dod\maps\tryout
Entering c:\sierra\half-life\dod\maps\tryout.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10..20..30..40..50..60..70..80..90.. (3.62 seconds)
SetModelCenters:
50.. (0.00 seconds)
CSGBrush:
10..20..30..40..50..60..70..80..90.. (3.63 seconds)
Using Wadfile: \sierra\half-life\dod\dod_anzio.wad
- Contains 8 used textures, 7.08 percent of map (133 textures in wad)
Using Wadfile: \sierra\half-life\dod\decals.wad
- Contains 0 used textures, 0.00 percent of map (238 textures in wad)
Using Wadfile: \sierra\half-life\dod\cached.wad
- Contains 0 used textures, 0.00 percent of map (2 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_avalanche.wad
- Contains 7 used textures, 6.19 percent of map (110 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_caen.wad
- Contains 12 used textures, 10.62 percent of map (100 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_charlie.wad
- Contains 6 used textures, 5.31 percent of map (50 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_donner.wad
- Contains 11 used textures, 9.73 percent of map (124 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_flash.wad
- Contains 5 used textures, 4.42 percent of map (71 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_forest.wad
- Contains 5 used textures, 4.42 percent of map (71 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_glider.wad
- Contains 9 used textures, 7.96 percent of map (362 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_jagd.wad
- Contains 23 used textures, 20.35 percent of map (111 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_kalt.wad
- Contains 6 used textures, 5.31 percent of map (85 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_kraftstoff.wad
- Contains 12 used textures, 10.62 percent of map (70 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_narby.wad
- Contains 6 used textures, 5.31 percent of map (76 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_zalec.wad
- Contains 3 used textures, 2.65 percent of map (75 textures in wad)
Using Wadfile: \sierra\half-life\dod\gfx.wad
- Contains 0 used textures, 0.00 percent of map (7 textures in wad)
Using Wadfile: \sierra\half-life\dod\hlbasics.wad
- Contains 0 used textures, 0.00 percent of map (21 textures in wad)
Using Wadfile: \sierra\half-life\dod\pldecal.wad
- Contains 0 used textures, 0.00 percent of map (1 textures in wad)
Warning: More than 8 wadfiles are in use. (18)
This may be harmless, and if no strange side effects are occurring, then
it can safely be ignored. However, if your map starts exhibiting strange
or obscure errors, consider this as suspect.
added 1 additional animating textures.
Error: Exceeded MAX_MAP_MIPTEX
Description: Texture memory usage on the map has exceeded the limit
Howto Fix: Merge similar textures, remove unused textures from the map
----- END hlcsg -----
** Executing...
** Command: C:\zhlt\hlbsp.exe
** Parameters: "c:\sierra\half-life\dod\maps\tryout"
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: C:\zhlt\hlbsp.exe c:\sierra\half-life\dod\maps\tryout
>> There was a problem compiling the map.
>> Check the file c:\sierra\half-life\dod\maps\tryout.log for the cause.
----- END hlbsp -----
** Executing...
** Command: C:\zhlt\hlvis.exe
** Parameters: "c:\sierra\half-life\dod\maps\tryout"
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: C:\zhlt\hlvis.exe c:\sierra\half-life\dod\maps\tryout
>> There was a problem compiling the map.
>> Check the file c:\sierra\half-life\dod\maps\tryout.log for the cause.
----- END hlvis -----
** Executing...
** Command: C:\zhlt\hlrad.exe
** Parameters: "c:\sierra\half-life\dod\maps\tryout"
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: C:\zhlt\hlrad.exe c:\sierra\half-life\dod\maps\tryout
>> There was a problem compiling the map.
>> Check the file c:\sierra\half-life\dod\maps\tryout.log for the cause.
----- END hlrad -----
** Executing...
** Command: Copy File
** Parameters: "c:\sierra\half-life\dod\maps\tryout.bsp" "C:\Sierra\Half-Life\dod\maps\tryout.bsp"
** Executing...
** Command: Copy File
** Parameters: "c:\sierra\half-life\dod\maps\tryout.pts" "C:\Sierra\Half-Life\dod\maps\tryout.pts"
** Executing...
** Command: C:\Sierra\Half-Life\hl.exe
** Parameters: +map "tryout" -dev -console
It's Sunday and I have managed to get the errorlog and two printscreens of the 'option' dialog box.
I really hope there's an answer hidden in here somewere!
Thanks in advance!
Greyhound.
P.S:
I you guys would like to see a few printscreens from worldcraft of the map I am busy with, I could post them...If you would like to...
Errorlog:
** Executing...
** Command: C:\zhlt\hlcsg.exe
** Parameters: "c:\sierra\half-life\dod\maps\tryout"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: C:\zhlt\hlcsg.exe c:\sierra\half-life\dod\maps\tryout
Entering c:\sierra\half-life\dod\maps\tryout.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10..20..30..40..50..60..70..80..90.. (3.62 seconds)
SetModelCenters:
50.. (0.00 seconds)
CSGBrush:
10..20..30..40..50..60..70..80..90.. (3.63 seconds)
Using Wadfile: \sierra\half-life\dod\dod_anzio.wad
- Contains 8 used textures, 7.08 percent of map (133 textures in wad)
Using Wadfile: \sierra\half-life\dod\decals.wad
- Contains 0 used textures, 0.00 percent of map (238 textures in wad)
Using Wadfile: \sierra\half-life\dod\cached.wad
- Contains 0 used textures, 0.00 percent of map (2 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_avalanche.wad
- Contains 7 used textures, 6.19 percent of map (110 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_caen.wad
- Contains 12 used textures, 10.62 percent of map (100 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_charlie.wad
- Contains 6 used textures, 5.31 percent of map (50 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_donner.wad
- Contains 11 used textures, 9.73 percent of map (124 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_flash.wad
- Contains 5 used textures, 4.42 percent of map (71 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_forest.wad
- Contains 5 used textures, 4.42 percent of map (71 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_glider.wad
- Contains 9 used textures, 7.96 percent of map (362 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_jagd.wad
- Contains 23 used textures, 20.35 percent of map (111 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_kalt.wad
- Contains 6 used textures, 5.31 percent of map (85 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_kraftstoff.wad
- Contains 12 used textures, 10.62 percent of map (70 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_narby.wad
- Contains 6 used textures, 5.31 percent of map (76 textures in wad)
Using Wadfile: \sierra\half-life\dod\dod_zalec.wad
- Contains 3 used textures, 2.65 percent of map (75 textures in wad)
Using Wadfile: \sierra\half-life\dod\gfx.wad
- Contains 0 used textures, 0.00 percent of map (7 textures in wad)
Using Wadfile: \sierra\half-life\dod\hlbasics.wad
- Contains 0 used textures, 0.00 percent of map (21 textures in wad)
Using Wadfile: \sierra\half-life\dod\pldecal.wad
- Contains 0 used textures, 0.00 percent of map (1 textures in wad)
Warning: More than 8 wadfiles are in use. (18)
This may be harmless, and if no strange side effects are occurring, then
it can safely be ignored. However, if your map starts exhibiting strange
or obscure errors, consider this as suspect.
added 1 additional animating textures.
Error: Exceeded MAX_MAP_MIPTEX
Description: Texture memory usage on the map has exceeded the limit
Howto Fix: Merge similar textures, remove unused textures from the map
----- END hlcsg -----
** Executing...
** Command: C:\zhlt\hlbsp.exe
** Parameters: "c:\sierra\half-life\dod\maps\tryout"
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: C:\zhlt\hlbsp.exe c:\sierra\half-life\dod\maps\tryout
>> There was a problem compiling the map.
>> Check the file c:\sierra\half-life\dod\maps\tryout.log for the cause.
----- END hlbsp -----
** Executing...
** Command: C:\zhlt\hlvis.exe
** Parameters: "c:\sierra\half-life\dod\maps\tryout"
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: C:\zhlt\hlvis.exe c:\sierra\half-life\dod\maps\tryout
>> There was a problem compiling the map.
>> Check the file c:\sierra\half-life\dod\maps\tryout.log for the cause.
----- END hlvis -----
** Executing...
** Command: C:\zhlt\hlrad.exe
** Parameters: "c:\sierra\half-life\dod\maps\tryout"
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: C:\zhlt\hlrad.exe c:\sierra\half-life\dod\maps\tryout
>> There was a problem compiling the map.
>> Check the file c:\sierra\half-life\dod\maps\tryout.log for the cause.
----- END hlrad -----
** Executing...
** Command: Copy File
** Parameters: "c:\sierra\half-life\dod\maps\tryout.bsp" "C:\Sierra\Half-Life\dod\maps\tryout.bsp"
** Executing...
** Command: Copy File
** Parameters: "c:\sierra\half-life\dod\maps\tryout.pts" "C:\Sierra\Half-Life\dod\maps\tryout.pts"
** Executing...
** Command: C:\Sierra\Half-Life\hl.exe
** Parameters: +map "tryout" -dev -console