[MREQ]US-Para High Poly Helmet & Scrim
02-06-2004, 12:34 PM
Anyone have a high poly Helmet & Scrim? This has often been left out of player packs.
If your feeling lazy, could someone just put some better scrim on the default player helmet and do a recolor that isnt turquoise. Link to model or Post?
02-12-2004, 07:47 AM
What do you mean like high poly scrim? Like the crap using transparencies on tanks? Wouldn't actually be a bad idea.
02-13-2004, 12:07 AM
Well Cheeto and company, heres an example:
(edit) some transparent brushes wouldnt be too bad of an idea, prob not too thrilling, I just think more earthy, mossy like stuff looks killer on player models. Someone try it out, it doesnt have to be ultra l33t, I just wanna see it done!
.....And by high-poly, im referring to higher detailed, which is more likely to have a higher poly count, my mistake for the confusion. Anywayz, just look at the pic. (edit)
02-13-2004, 09:46 AM
Personally I think the scrim on the Para models is good already, maybe ask Genie or Strider.
02-13-2004, 02:57 PM
Come out with a British helmet version of it too please. :)
02-14-2004, 03:00 AM
Helmet from scratch, all textures made by me:
02-14-2004, 03:03 AM
Here's a pic without all the crazy netting and scrim:
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