Anyone here can get dod_object's "Sprite to show above player" to work?
Glidias
02-01-2004, 02:04 AM
Read title. Anyone here managed to get it to work? When the player picks it up, the sprite should appear on top of player, right?
Has anyone managed to get it to work, before?
Ginger Lord
02-01-2004, 03:02 AM
I seem to remember something about this actually showing up on the minimap not ingame.
I could however be talking bollocks.
Glidias
02-01-2004, 06:47 AM
http://www.tanelorn.org.uk/~nick/dod/objectives.html#object
sprite to show above player when carried:
can make the player very easy to see
greenhorn
02-01-2004, 08:43 AM
that option has never worked for me
also i've noted
sound when taken- plays sound within a radius
sound when dropped- " "
sound when capped - plays everywhere
which team can carry- in my fgd the teams are labeled backwards
TheNomad
02-01-2004, 11:37 AM
yea, ive gotten it to work once in my old map, i think it was a flag on the objects properties. it was in 1.0, i dont know if it works in 1.1
Glidias
02-01-2004, 09:00 PM
b1.0 or v1.0? What flag to use in order to enable that? If not shown in fgd, do you remember the number of the spawnflag?
Also, can you get Carry Speed (this * speed ) to work?
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