Devin Kryss Edit...
01-27-2004, 05:16 PM
I was wondering if this could be done...
Can someone please take all that extra crap on his models, like the panzerfaust, etc, just leave the default equipement...
And please can someone put on the default boots, I find Devin made the feet too damned big, can this be done...
01-27-2004, 05:28 PM
01-27-2004, 05:29 PM
gerr... dont know want so yeah just decompile load up ms and start del things (yeah its that easy...) that you dont like. export//import orginal boots mess around with boost so it fits and then compile ask if you have any qs
01-27-2004, 06:15 PM
end results should look like this or something like that
01-28-2004, 03:40 PM
I would If i had Milkshape, but coudl u do this for me, especially the boots...
01-28-2004, 04:52 PM
give me some more details of what you want off of every class like stg's extra ammo ect also tell me what models to do it on gas /w trench ,trench , or regular more details please i know you dont want boots and the giant panzer what else you dont want?
01-28-2004, 07:24 PM
Get rid off all the gear but keep the "default ones"...
Ie, ammo puches, gas mask canister, sleeping bag...
Keep the trench coats and the gasmask...but if it's no to much a trouble a version without gasmask...
01-28-2004, 08:08 PM
er wtf ill just email you pics of the classes and with ms paint put an x on anything you dont want ill do this on the trenchcoat version http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=26706
ps what is your email?
01-28-2004, 08:17 PM
mark a big red x on the stuff you dont want
i email your dodec account hope you reply soon
01-28-2004, 10:44 PM
My Email is:
01-28-2004, 10:59 PM
aye aye captain
01-28-2004, 11:00 PM
01-29-2004, 12:27 AM
heres the results..if you want to test them out holla ill send em tomorrow :)
01-29-2004, 05:25 AM
Looking good...send dem...please...
01-29-2004, 10:19 AM
Be a doll and host that on DoD EC, canuck?
01-29-2004, 11:33 AM
I plan to...:D
01-29-2004, 11:35 AM
Question, if you take the Gasmask off one must you do it to the others as well???
01-29-2004, 11:53 AM
leavin` the gas mask on the MG would be sexah.
01-29-2004, 01:14 PM
ill send it after school :) i thought u wanted all gasmask off...... if u want it on a particular class just say so and ill do it after school :)
01-29-2004, 02:04 PM
I would like the Sniper and the Untoffizier(guy in Black) without gasmasks...
01-29-2004, 04:45 PM
... so you still want gasmask when i just took all gas mask out.....gerr ill put em back...
01-29-2004, 05:19 PM
ok i incorporate the transperant lense technology from blyind420
only the sniper and medium class dont have gassmask btw is medium class mp40 or heavy
***ps check pm i gave you the link test it man dont not frekin upload it untill we work all the bugs out pm me or something and tell me what to do next or what to fix... !!!!!!
01-29-2004, 06:20 PM
The eqipement that you removed from the Heavy and MG, still have straps holding nothign...:eek:
The medium, still has the gasmaks strap around his neck...:eek:
Other than that looks spiffy...
01-29-2004, 06:21 PM
PS can you make 1 version with all classes without gasmasks...
PPS I love you...
01-29-2004, 06:47 PM
aye aye captian
01-29-2004, 07:35 PM
sent check pm
01-29-2004, 08:55 PM
Hmm, found some stuff...
01-29-2004, 10:24 PM
clipping? whats wrong? coat?
01-29-2004, 10:56 PM
Legs protruding through coat, might be already like that not sure...
01-29-2004, 11:39 PM
er check the orginal model
01-30-2004, 07:08 AM
Strider do you mind pm'img me the models you sent canuck, the ones without gas mask's please?
PS I love you more :p
01-30-2004, 01:04 PM
when canuck finds all errors and have a perfect version it will be on his site ;)
01-30-2004, 01:08 PM
strider, is their any way you can increase the size of the coat, just enough to stop the legs from clipping through...
01-30-2004, 01:17 PM
..give me a picture comparing the original with new i.e. both doing the same action but circle the differences.....
01-30-2004, 02:19 PM
ok after going over all of them ingame, (no screenies, get black screens), the one model with the problem is the Light Infantry...
The Trench coat gets really fooked up, textures get misaligned when running and crawling and it seems the coat is cut up...
01-30-2004, 02:28 PM
01-30-2004, 02:28 PM
01-30-2004, 03:56 PM
cool glad to see sumbody used the transparent lenses =) and for the axis light infantry model i know if ur useing the version i put trans lenses on on the front left side of the coat there is a small triangle missing i aint to great at fixxing faces with milkshape, so i just left it there.i have noticed while playing with these models the thumb is on the wrong side, and when in prone mode the coat goes thru the back of there legs.im starting to look into putting higher poly hands on therse too, the ones on there arent so great.or at the lease remap the hands better.
i included a pic of what im talkign about on the axis coat.
01-30-2004, 05:05 PM
hope this answer some question
01-31-2004, 12:22 AM
ummm..i just want to make a request too...
can some do me a standard version with the extra stuff removed too?....just like wut canucks want but it's a standard version instead of the trenchcoat/gasmask version....
Day of Defeat Forum Archive created by Neil Jedrzejewski
This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.