[MREL] Carbine (Para) w/ Ventilated Headguard

01-24-2004, 09:42 AM
Origional request thread: here (http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=23508)

This model has been a long time coming, and I apologise for the delays.

It comes in four versions, a lighter and a darker skin, with and without Dillinger's gloves. P & W models also included :cool:.

dark verson w/ gloves (http://robin.shatteredvision.co.uk/fcarb/fcarb-dark-gloves.jpg) - light version wo/ gloves (http://robin.shatteredvision.co.uk/fcarb/fcarb-light-nogloves.jpg) - w-model (http://robin.shatteredvision.co.uk/fcarb/w-model.jpg)

ZIP format (5.60)MB (http://robin.shatteredvision.co.uk/Gen_fcarb-vent.zip) - RAR format (5.06MB) (http://robin.shatteredvision.co.uk/Gen_fcarb-vent.rar)

Credits in readme.

01-24-2004, 09:51 AM
perfect :D

01-24-2004, 04:08 PM
hooly crap on a crap cracker :eek:
very nice

01-24-2004, 04:31 PM
lol wut the hell? nice job btw :D

01-25-2004, 01:19 AM
Those whole are just the right size.

Nicely done

01-25-2004, 10:57 AM
wow. i really really like this. thank you very much.

01-25-2004, 04:15 PM
beautiful. great job

01-25-2004, 04:21 PM
yeah, i won't be using this due the fact that i'm a realism junkie in general, but this does look really good. nice work.

Capt. Darling
01-25-2004, 05:12 PM
This does look extremely nice. Shame it's not the default model though, the thin muzzle on this one really turns me off..

By the way, I don't think you need to add transparency to the holes, as it was mentioned in the WIP thread. It looks fine as it is. The only thing I'd try to fix is the overly stretched holes in the top row. It's a small detail, I know, but I think this skin deserves it.

01-25-2004, 06:53 PM
mhm i dunno, its just? out of what is this carbine normally, cuz right now it looks like grey wood..

but cool nethertheless

01-26-2004, 06:38 AM
Well it would be pretty easy to make the wood normal if you would like to see a version like that. The holes on the top row are actually smaller but I guess I didnt compensate for the stretching enough, I would fix it but I seem to have lost the psd file.


02-01-2004, 06:46 PM
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