CAL Xhair Pack

[DSSGR] Spidah
01-22-2004, 09:48 AM
CAL has approved the use of custom crosshairs. Someone, VASS, has made a bunch and posted them. There are some real good ones there, 2 really nice dot crosshairs -one green, one red-, a nice expanded yellow one, some old 3.1 ones, yes - I approve of these and as I'm using them, thought others could benefit. We are currently hosting this pack here:

Thats 32 crosshairs we are currently hosting!! woohoo!!

Enjoy guys!! :)

01-22-2004, 10:12 AM
This is great. Now Lone_Wolf and I can finally marry.

[DSSGR] Spidah
01-23-2004, 05:16 PM
Here is my favourite, the green dot. Finally, someone made a good one. There is also a red one, amongst others...

There are SS in the pack too.

01-24-2004, 12:35 AM
There are NOT SS in the pack, I just downloaded it.

[DSSGR] Spidah
01-24-2004, 02:58 AM

My bad. :(

01-24-2004, 07:18 AM
anyone know how to get these crosshairs to work dynamicly i use the xhair_style command but whenever I do the crosshairs don't work dynamic they are just static all the time.

=DD=Wolf Kahler
01-24-2004, 03:35 PM
The non-+-shaped crosshairs aren't coded to be dynamic. Only the +-shaped one is. :\

[DSSGR] Spidah
01-25-2004, 11:08 AM
First time I've heard of anyone using dynamic. If an enemy is approaching, yeah, he's right there, don't need the crosshair to do a zoom thanks. Thus = annoying.

01-25-2004, 12:08 PM
dynamic crosshair lets me know when i have stopped moving enough to fire the k98

01-26-2004, 03:51 PM
Hey there,

I am the original creator of the crosshairs, and they were already posted in release threads in this very forum. You can get the first pack (CAL Official) here:

And the second pack here:

Screenshots are also included in those posts.

[DSSGR] Spidah
01-28-2004, 12:46 AM
I gave you full credit VASS. These crosshairs are awsome.

We put them up on our ftp! Almost 200 downloads now! Bloody awsome.

Thanks alot dude!

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