Release: Adrenalin4


Darkwing
12-12-2003, 06:49 AM
fixed the little bug i had earlier in the week. so now Adrenalin4 is finally ready for release :)

September 1944
The prequel to earlier Adrenalin versions. It is the fall before the stormy winter, and allied troops have stationed a small command centre in the important town of Hayreicht. As Operation Market Garden drives allied forces into Holland, Axis Paratroopers have
landed near Hayreicht and attack the town, a battle that may last many months into the winter.

Pics:
http://members.optusnet.com.au/hayters/stuff/Mapping/Adrenalin1.jpg
http://members.optusnet.com.au/hayters/stuff/Mapping/Adrenalin2.jpg
http://members.optusnet.com.au/hayters/stuff/Mapping/Adrenalin3.jpg
http://members.optusnet.com.au/hayters/stuff/Mapping/Adrenalin4.jpg
http://members.optusnet.com.au/hayters/stuff/Mapping/Adrenalin5.jpg
http://members.optusnet.com.au/hayters/stuff/Mapping/Adrenalin6.jpg
http://members.optusnet.com.au/hayters/stuff/Mapping/Adrenalin7.jpg
Overview (by subz, and in my opinion, the best overview ive seen)
http://members.optusnet.com.au/hayters/stuff/dod_adrenalin4.bmp

Download (Mirrors would be appreciated before my ISP disconnects me):
Personal Webspace (http://members.optusnet.com.au/hayters/stuff/Adrenalin4.zip)
LevelDesign (http://www.leveldesign.nu/filer/Banor/halflife/dayofdefeat/adrenalin4.zip)
DodHQ (http://downloads.dodhq.net/?action=file&id=269)
FileFront (http://www.filefront.com/r.b/page__file_info/_filepath__/lanmaniax/maps/dod_adrenalin4.zip)


Credits:
Created by Darkwing
Music by John Williams, extracted by Subz from 'Theme to Jurassic Park'
Beautifully Crafted Map Overview by Subz (me being the picky type, made him redo it a few times, so a REALLY BIG THANKYOU)
Textures from merderet.wad, flash.wad, kraftscoff.wad, jagd,wad and kleineh_dod_episode2.wad (with minor modifications)
Bird Ambience from dod_stuka
Radio Sounds from dod_thunder
Thanks to Random, rad, Demonic, wabz and clan WTF for hosting the test servers.
Thanks to all that came to the playtest, you were a great help.
Special thanks to Homeboyjoe. I have no idea why, but i feel i should mention him.
Special thanks to KustomKettle, Optus, OGN, GameArena, and XGES for running beta versions on their servers.
Finally thanks to the fine folks at www.ausdod.com and the =BliTz= Boys.
BURHA! and Lets Get Dangerous are trademarks of =BliTz= Corporation Ltd.

Zyndrome
12-12-2003, 07:43 AM
Mirror @ Leveldesign.nu (http://www.leveldesign.nu/filer/Banor/halflife/dayofdefeat/adrenalin4.zip)

greenhorn
12-12-2003, 08:25 AM
the sprites folder in your zip is empty

and when i tried to run the map i got an error like:

failed to precache sprites/obj_tnt.spr more than 512 somethings in the something, reduce the number of brushes in the map ...

or something like that, did i get a bad copy?

haircut
12-12-2003, 08:40 AM
errr ... that was the error Darkwing was getting :(

travis
12-12-2003, 08:43 AM
this map is soooo awesome im thankful to have been in the playtest, hope this exceeds all your expectations darkwing

Godcha
12-12-2003, 10:13 AM
really nice one... Darkwing :)

RA7
12-12-2003, 11:12 AM
Also added MIRROR (http://www.lanmaniax.com)

Apoc
12-12-2003, 12:12 PM
yeah ... agree with the others ... its a really GREAT map!
:D

slurm
12-12-2003, 02:34 PM
Added mirror at www.dodhq.net


adrenalin4@dodhq.net (http://downloads.dodhq.net/?action=file&id=269)


this map seems really fun, i'll look for it on steam

Quakah
12-12-2003, 02:49 PM
Great map darkwing :D although I like the snowy atmosphere more(I'm a snow-addicted player ;)) nonetheless still great and solid gameplay! Good job!

Darkwing
12-12-2003, 05:13 PM
you'll find that the tnt sprite is a default one, and i dont have any custom sprites in adrenalin4. its that bloody memory thing again. gee, i thought i found the problem to it, and all the guys i sent the map to in australia yesterday worked fine. If theres a large percentage (more than say 30%) im gonna have to do something more about it. :(

Howitzer
12-13-2003, 07:45 PM
Great map! I like most of the map improvements you put forth in this new build. Plus I <3 fg42:D

Good job Darkwing!

Darkwing
12-13-2003, 07:50 PM
im finally happy of how the map has evolved from objectives cross-over style to an even head on symmetrical design. I reckon this is going to be the last version of the adrenalin series as there isnt much more i want to change or do.

Ive already started on the layout design of my new map "dod_diversion" *pimps copyright to name*

Silverghost
12-15-2003, 10:22 PM
Thats looks great, including the overview ;) Mad props to subz on that one.

Speed Bean
12-19-2003, 02:04 PM
Mirror with STEAM friendly auto filepath searching installer:

http://dssgr.net/pafiledb/pafiledb.php?action=category&id=22

German Killa
12-26-2003, 12:54 PM
i add a mirror at www.dodmaps.de
Mirror: DodMaps.de CUSTOM MAPS (http://dodmaps.ngz-network.de/index.php?site=custommaps.php) @ NEW MAPS

swordzkof
12-26-2003, 01:06 PM
You may now download and play this map on the:

-=[ Kustom Kettle ]=- (STEAM) : 69.56.230.170:27015


:cool:

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.