3.1 Tommy clip & slot version


MaRzY
12-09-2003, 11:02 AM
Here is a little edit i've made to the converted 3.1 tommy clip version, i've added a slot to the model for the bolt, and redone the reload anim. Not sure weather i like it or not, but thought i would share it with the community anyway.

Pic (http://homepage.ntlworld.com/scitzo/tommy_clip_slot.jpg)

Credits in zip

Download (http://homepage.ntlworld.com/scitzo/tommy_clip_slot.zip)

Remember i'm not an animator, i just try my hand at it now and again..:)...so any comments are welcome.

Brutal
12-09-2003, 12:15 PM
I received it the other day by mail marzy, its real good:)

DeltaBoy
12-09-2003, 12:31 PM
Great Job Marzy the sleeves are great too:D

Mortar
12-09-2003, 01:16 PM
LOL, Funny anime :D i like it.

The sleeve texture is low quality, i don't like it that much but sleeves never been a problem for me cause i always change them anyway :-]

BTW, how's that sten coming ?

Strider
12-09-2003, 04:08 PM
*cough* Sten *cough*

syl
12-09-2003, 07:31 PM
wow this is a great model. im using it.

and just liek everyone else is asking, sten

Billie|Joe
12-09-2003, 08:08 PM
Originally posted by Canuck
*cough* Sten *cough*

:D

MaRzY
12-10-2003, 05:08 AM
I guess your waiting for the sten then lads.....lol.

Well i've not been as active or as keen to do much custom stuff for dod, as i have not played it for weeks. And with the team holding back on a player compiler, my plans to release the sten with para sleeves, included with Jed's para models, looks like it's not going to happen just yet. So i think ill just release the sten with normal infantry sleeves for now, until we get a player model compiler. I'm sorry for the delay, and will try and find the time to put something together for a sten release later today or tomorrow.

Thanks

MaRzY

Otacon
12-10-2003, 03:20 PM
hmm, tough choice. I like bruts new tommy skin, but I like the holes in the magazine too XD Can't wait for the sten :D

Mortar
12-10-2003, 03:56 PM
Sorry if i sound rude but i just don't understand what does a sleeve texture got to do with a player model ()_o ?! honestly... ;/ beats me.

Otacon
12-10-2003, 04:03 PM
It matches Jed's British/Canadian para models, that's what it has to do with player models =P Considering the MkV was mostly used by paratroopers, I think the plan was to release it with both types of sleeves along with Jed's updated Paras with those awesome facial animations he previewed a few months back.

Billie|Joe
12-10-2003, 04:30 PM
awww MaRzY:(

c'mon, we all can picture Jed's sexy para's in our minds and pretend that they're actually there w/ your para sleeves:D

MaRzY
12-11-2003, 03:36 AM
Originally posted by Mortar
Sorry if i sound rude but i just don't understand what does a sleeve texture got to do with a player model ()_o ?! honestly... ;/ beats me.

It's not just a texture, it's a sleeve model, thats different to my custom infantry allies and axis sleeve models. Like Otacon said i made it to go with Jed's Para models.

Mortar
12-11-2003, 05:49 AM
Oh... i see.

Originally posted by Otacon
It matches Jed's British/Canadian para models, that's what it has to do with player models =P Considering the MkV was mostly used by paratroopers, I think the plan was to release it with both types of sleeves along with Jed's updated Paras with those awesome facial animations he previewed a few months back.
Those animes were awesome ! :OOOOOOOOOOOOOOOOOOOOO

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This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
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