DoD_Push - Release


greenhorn
12-06-2003, 12:56 AM
Teamwork will be required to accomplish Operation Push

from the txt file:

note: to my knowledge this never happened

Allied forces have learned of a supply route through a strategic town in the italian countryside. After a thorough bombing of the industrial area, the allies have secured a route into town. Now they plan to sever the flow of weapons to the italian front.

Allied objectives:

Move quickly to sieze the first three critical areas, you will only have ten minutes to accomplish this before the element of surprise is lost,forfeiting the mission. These 3 areas cannot be recaptured by the axis. There is an axis spawn point at their forward radio (flag2), cap this one quickly to prevent axis troops from spawning there. Once these areas are under allied control, use the bazookas in the new cut-through to destroy the axis weapons shipment. Failing this, cap and hold the remaining areas to win, once again you will only have ten minutes to do so.

Axis objectives:

Rush to setup defenses from the invading allies. Prevent them from taking the first 3 flags, as they cannot be recaptured. Hold them off for ten minutes to win. If the allies push the axis back to their command post, defend the weapons shipment from bazooka attack, and hold all areas for ten minutes to win.


if someone else wants to host this for me i would appreciate as my free site has limited bandwidth, but here is the link;

Download link (http://angelfire.lycos.com/weird2/greenhorn/dod_push.zip)

Screens (http://www.cybamall.com/greenhorn/frontpage.html)

Kehldon
12-06-2003, 01:38 AM
The screen page tried to install spyware on my computer... :/

Quakah
12-06-2003, 01:49 AM
Originally posted by Kehldon
The screen page tried to install spyware on my computer... :/

same :/

greenhorn
12-06-2003, 10:35 AM
free sites are evil,..

just say no

swordzkof
01-08-2004, 09:49 AM
You may now play this map on the Kustom Kettle!

Enjoy . . .


:cool:

German Killa
01-09-2004, 03:13 AM
i add a mirror at www.dodmaps.de
Mirror: DodMaps.de CUSTOM MAPS (http://dodmaps.ngz-network.de/index.php?site=custommaps.php) @ NEW MAPS

Godcha
01-09-2004, 01:53 PM
overall a nice map...

downloaded it from kustomkettle.com and checked it out...

awesome layout and very well designed. :)

but i dislike the textures you used. they looks too much for dod 3.0!

but keep up the good work! ;)


ahh...and sorry when i must say this, but the included waypoints really sucks. axis try to capture the first flag, but the flag is always captured by axis (as xample)! :(

...perhaps ill create my own this weekend?!

greenhorn
01-10-2004, 11:00 AM
I got to play a few rounds on the KustomKettle last nite, wicked battle guys!
Mucho thx to Swordzkof and GermanKilla for the links!
I found it turns out to be harder for the allies than i anticipated, and i have an ongoing fixlist for this map, if there is enough interest i will do a push_v2, otherwise i have a few other projects close to completion too.
Thx for everyones input :)

you're more than welcome to do some waypoints Godcha,
they're not really my strongpoint. I just released the ones id been using for testing.

DSettahr
01-10-2004, 01:45 PM
Is it just me or does the screens page show pics for a different map?

greenhorn
01-10-2004, 01:49 PM
yeah, sry i moved em here (http://www.cybamall.com/greenhorn/page2.html)

Insta
01-10-2004, 03:02 PM
Please for the love of god stop imbedding sounds into your picture sites.

Ginger Lord
01-10-2004, 03:19 PM
Originally posted by Instacrome
Please for the love of god stop imbedding sounds into your picture sites.

Slow....................loading.........argh and for that as well lol

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Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.