High Poly Sleeve models with high Res. texture support.


Mortar
11-27-2003, 05:11 AM
I would like some1 to make, if it's not too hard (not sarcastic at all i know it can be deadly :( ) a pack of high poly sleeve models that will have normal looking hands, and rounded fingers (that's where the focus should be imo), and also, make them fit a 512x512 sleeve textures.

I don't care if some1 will gather sleeves that are out there already and support the high resolution and he could work just on the fingers/hands... i dunno but i think it's needed.
we all know how ugly the fingers look like :E

If some1 will take this on himself i would be really greatful, if not then well... ok :P

thanks in advance.

P.S
Just high res. pack will be very nice too.

Dillinger
11-28-2003, 12:54 PM
Well...Marksman and myself did a hi-poly, hi-res skin pack. Although the sleeve cuffs were a bit too big. They used 512x512 textures.

Mortar
11-28-2003, 03:16 PM
Hmmm right m8, i forgot all about it ! :-)

Silverghost
11-28-2003, 06:25 PM
No hi poly hands out though, that I know of.

Mortar
11-29-2003, 09:13 AM
dillinger there is some kind of problem with the pack, the pack that i have got only 7 sleeves :-[

can you please link me to your pack ?

Silverghost
11-30-2003, 11:49 PM
Hehe silly Mortar didnt read the readme properly.

The sleeves in the special v_colt, v_bar etc dir's are for those weapons only, use the us_sleeve.smd thats not in a folder for all the other weapons.

Mortar
12-01-2003, 07:23 AM
lol, i was assuming something must be wierd...
i will check into it ;-), i guess you speak of the truth :P

Mortar
12-01-2003, 08:09 AM
Ok, Thanks for the help but i still have one key element missing.
Axis sleeve model :[ a high poly one i gave up already but the high resolution model for the axis is needed too ;-)

Billie|Joe
12-01-2003, 08:18 AM
MaRzY is making some and plans on releasing it w/ the sten right?:D

Mortar
12-01-2003, 09:38 AM
Yes but it will be just for the sten, no ? :[

MaRzY
12-01-2003, 11:12 AM
Originally posted by Mortar
Yes but it will be just for the sten, no ? :[

Well the sten will only include one sleeve model for each class, because you never see the right sleeve, so it well help to keep the poly count down. So i'm thinking of releasing both arms for each class as SMD files, at the same time as releasing the sten, so peeps can use these to add to other models, if they want to.

Sleeve models preview pic (http://homepage.ntlworld.com/scitzo/stensleeves.jpg)

Mortar
12-01-2003, 11:58 AM
Go for it man, it will own ;-)

Silverghost
12-27-2003, 01:06 PM
I like those sleeves, you gonna release an US sleeve like those for their weapons?

Grain
12-27-2003, 11:16 PM
Hands I believe are integral to the V model Its not simply a matter of dropping them in and compiling. You would need to merge with the V model in Milkshape and delete the old hands then assign all the hand vertices to their individual bones. Extremely tedious since the hands have tons of bones in them.

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