MREQish: Real W_models
The Cheat
05-04-2003, 05:56 PM
This might not even be possible, and if it is, I would appreciate it more if someone directed me to a tutorial that teaches me how to do this. I want to make w_models for things such as the garand and carbine and webley and colt. These two models use the same wee. So when you pick them up you think your'e getting a garand but you get a ****ing carbine and you're like NO! So yea. Anyoen else like this idea or think it's possible?
Kraut-Killer
05-04-2003, 06:00 PM
the carbine has a "real" carbine w_model. atleast for me it does. as for the webley, its true. i could make it, but its really late. but i can make it tommorow i think.
The Cheat
05-04-2003, 06:07 PM
I wouldn't discredit that. My 1.0 is royally sodomized. It doesn't even have dod_merderet in it. Or dod_stuka. I'm not sure if stuka is supposed to be there but i have a feeling. But when i pick up a carbine it is definitely w_garand.
The Cheat
05-04-2003, 06:07 PM
yea i just looked in the folder. w_garand and w_m1carb are the exact same thing.
Kraut-Killer
05-04-2003, 06:11 PM
here take this one. its the garand model with a new skin and the m1carbine model.
Doug the Head
05-04-2003, 07:11 PM
you just didnt delete your 3.1 folder. trust me, there is already a proper carbine w_model. It's called w_m1carb.mdl
and there is no need for a webley w_model, since you cant drop pistols.
haircut
05-06-2003, 04:01 PM
But you can place a Webley on a map to pick it up.
Can some make or point me in the direction of a Webley w_model?
haircut
05-07-2003, 05:19 AM
Thank you very much :)
what are the p_models for?
i noticed the p_bren is actually the BAR
p_brenpr is the fg42
p_fg42 is the BAR
and thers more that are wrong
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