[1.1] Ranger Battalion Models


R3aveR
11-17-2003, 09:04 PM
Hey guys here is a pic of our (being striders and myself) new 1.1 player models to be released as soon as the new compiler is released. We are still adding stuff to the models so if u can think of anythign to add plz provide us a link to the model so we can find it. Also we will release high res skins which i, brutilization have been working on that have not been released yet. I have attached pics below so tell us what u think.

http://www.shade-of-grey.com/stuff/pub_upload/Rangers Lead the Way.jpg

http://www.dayofdefeat.net/forums/attachment.php?s=&postid=281677

Otacon
11-17-2003, 10:03 PM
well, the pic of the player model is kinda small, so I can't really say anything about it =P And that Garand has been previewed before anyway. Any chance of a bigger picture?

strider_d_3000
11-17-2003, 11:33 PM
heres the pic of the medium class model that ive been working on.. it will be like that if trigger would help me with my helmet issue....the helmet issue is the hardest shi7 the 1.1 bones we jsut have to wait for the compiler

strider_d_3000
11-17-2003, 11:34 PM
back

Otacon
11-18-2003, 01:37 PM
That's better :D Hmmm, maybe it's just me, but the uniforms look a little blurry at the moment. Also it looks like parts of the main model are clipping with the gear submodel, atleast I'm assuming the gear is submodeled. They are looking good though.

Ska Wars
11-18-2003, 03:39 PM
Looks good and all but if he's a ranger why is he wearing para gear?

Looks quite good so far. I think you should try adding a gasmask case around his neck to give him the D-Day landing look. Also its always a good idea to arm him to the teeth with nades and knives lol I like the tommy mag pouches too btw.

Keep up the good work lads.

Ska

Billie|Joe
11-18-2003, 04:27 PM
blur = bad mesh??

hehe forget making him a ranger! hurray for para's!:D

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