Ok 1.1 is out lets have them maps!
Been waiting for Tobruk and a couple other's for a long time 'GIVE'
:D
DSettahr
11-16-2003, 09:46 AM
dod_regensturm (http://www.massassi.net/ec/view.php3?user_id=1536&type=i&DateToView=10/18/2003) is very close to completion for a b1 release. Hopefully, after I finish finals on wednesday, I will have time to finish the map and get it out by next weekend.
I got tired of hl1's limitations, i have started mapping for hl2 now
I dont think i will be making any more dod maps until it moves to hl2
Thanks guys just queues some mappers where waiting for 1.1 to come out before releasing .
Mythic_Kruger
11-17-2003, 02:11 AM
We're gonna release a master piece with Kehldon : dod_adler.
I will release the trench map you tested if you think it is worth, Zuzu.
dod_frad is still on stand by, 99% finished though.
Other than that my Snow & Night remake of cr44 is ready for release ;D
These will be my last efforts for dod & HL1... already busy for HL2 :D ...
CptMuppet
11-17-2003, 08:28 AM
DOD_BURN is really ready for release, I just want to do 1 or 2 more compiles, then I'll be happy hopefully!
I'm not sure if I want to re-set the maps setting to moon-lit night time or not, it would provide some variety in the appearance of the map, the buildings for which are mostly Grey (I tried using differrent coloured textures, but it wasn't working in the setting of a deserted castle).
I'll post some more pics of my latest compile this evening.
I am slightly worried that players will get lost, since the maps so big, and consequently required VIS blockers (which might be disorientating).
Sorry guys, I know I've been saying since June "its nearly ready". Its annoying me too!
Originally posted by Mythic_Kruger
We're gonna release a master piece with Kehldon : dod_adler.
I will release the trench map you tested if you think it is worth, Zuzu.
dod_frad is still on stand by, 99% finished though.
Other than that my Snow & Night remake of cr44 is ready for release ;D
These will be my last efforts for dod & HL1... already busy for HL2 :D ...
Great!
with the changes you had talked about on the trench map I think it will be a hit .;)
DSettahr
11-18-2003, 12:28 PM
dod_regensturm_b1 is out now. :)
http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=22580
Neutrino
11-18-2003, 12:52 PM
good map there (reg)
____
I map im REALLY looking forward to is Honor. Any updates on this map (the pics with the fog look much better than the pics without fog)
Godcha
11-18-2003, 02:28 PM
hey... thats sounds nice... new stuff is on the way :)
if anyone of you guys need some waypoints for your map, feel free to pm me. ;)
ahh.. and great work on dod_regensturm ... iŽll try to make some good working waypoints for it... asap
TheNomad
11-18-2003, 03:30 PM
Originally posted by NC17
I got tired of hl1's limitations, i have started mapping for hl2 now
I dont think i will be making any more dod maps until it moves to hl2
u mean ur doing it on the HL1 hammer tho... or have you some how got the hammer for HL2?
Eagle
11-19-2003, 04:15 PM
ive got a map coming here... some pics soon when I get to a good compile
dod_derkrieg -- means The War
-Eagle
Darkwing
11-19-2003, 05:11 PM
still workong on adrenalin 4. had a few alpha tests that have gone pretty good. just been doing heaps on minor edits and compiles. most likely the last version, so i wanna get it perfect.
pics can be found in this thread (http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=21158) although nobody seemed that interested.... *goes to have a cry*
:p
travis
11-19-2003, 05:21 PM
hey dw i just ordered a server rental, your welcome to use this to test.
BlastMaster
11-20-2003, 07:38 PM
I dug up an old map that I was working on back in 3.1. Those of you who were around might remember it from the MWIP thread that I made back then. I still have yet to release any maps, but this one looked the most promising of what I've worked on, so I decided after a year to finish it up!
It still has that 3.1 feeling (since it was originally going to be released during 3.1). Lots of good old kamikazi textures and that sky from thunder. Oh yes, and lots and lots of shelled buildings and rubble. I'm fixing it up for 1.1 now, but there's no guarantee that it will show up here. If I'm satisified with the finished product, I'll release it. This was actually the very first of the dod maps I've worked on.
Shane
11-20-2003, 08:16 PM
Originally posted by Darkwing
still workong on adrenalin 4. had a few alpha tests that have gone pretty good. just been doing heaps on minor edits and compiles. most likely the last version, so i wanna get it perfect.
pics can be found in this thread (http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=21158) although nobody seemed that interested.... *goes to have a cry*
:p
If you want some playtesting help, look me up.
Day of Defeat Forum Archive created by
Neil Jedrzejewski.
This in an partial archive of the old Day of Defeat forums orignally hosted by
Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.