[MWIP] Yet another Garand

11-12-2003, 09:01 PM
Hey guys i dont know if i wiped this yet but here is a garand i have been workign on.

11-12-2003, 09:37 PM
i poop on that origin:mad:

but me likes wood

11-12-2003, 09:38 PM
Nuts when are you going to release any of these...And yes those Origins are shiet...

11-12-2003, 10:27 PM
when ppl host the files.
Those origins are awesome imo they give u a feeling like u are holding the gun but i can change them :)

11-12-2003, 10:37 PM
jsut pull em in so that the stock is like under the arm pitts and it be alright

11-12-2003, 10:47 PM
yeh but u dont shoot a gun with the stock under your arm u shoot it with the butt up agaisnt your shoulder. Strider did u get my PM?

Can soem oen convert some models for me as well and i will release a Whole pack cause i haev soem play model skins that go on a particular model.

11-12-2003, 11:06 PM
yes i reply and yes i guess your correct my bad lol

11-12-2003, 11:09 PM
lol thats cool

11-13-2003, 01:43 AM
It's looking good, i might actually have to use it. And as for the origins, it looks like it's rested against one's shoulder, but also leaning away from it. I tried to take some pics to give a genereal refferance of what it looks like when shouldering a rifle but not looking through the sites. It's with a k98. If i had a garand lying around i would have used that, but you still get the idea. and sorry for the blurriness, but it's kind of hard to hold a rifle in one hand and keep a camera steady in the other :rolleyes:

11-13-2003, 02:59 PM
when you shoulder a rifle, you should be able to easily look down the sights. Now on the garand, the rear site should be a lot closer to your eye than on those current origins, when the rifle is shouldered.

either way, the origins just look crap

otherwise, the skin is great - especially that wood!

HammeR [OwP]
11-13-2003, 03:53 PM
Nice Job I like :)

About the origin's not bad...different but not bad. Heck If you want your own origins heck just use the tutorial by Marzy.

Thats what im gonna do if it is released with that origin only.

Good Job! keep up the good work :D

11-13-2003, 07:03 PM
If the reason y the model is put way out on the side is because if it is closer u can't see the side of the gun or the bayonet on the end + the idle animations get in the road and u can't see anything and like hammer said chaneg the orgins yourself its not that hard i learnt how to.

HammeR [OwP]
11-13-2003, 07:05 PM
So yeah R3aver When am I gonna get my hands on this beauty you got there ;)

Lookin good :)

11-13-2003, 07:13 PM
Very Very soon. I'm working on a pack which will contain new player models, and High Res skins like the garand above.

HammeR [OwP]
11-13-2003, 07:20 PM
Koolness, Uhhh are the models that you are releasing be compatible with 1.1?

Because of the "new" 9 way blending instead of 3.

also.... since you are a decent fellow who actually seems like you might be able to help, I can't for some dumb reason post on the steam forums and the post I made in the steam forum is full of cricketts.... "chirp chirp" :p

I can't get on steam can you help this is my problem,

when I go to steam/games and open up a game's properties, it tells me the game is not set to "automatic updates" so I click and set it to always update and its says this:

"Steam - Error starting preloader

SteamProcessCall(StartLoadingCache) failed with error 1: Failed manifest checksum"

I don't know what this is and wonder why it's happing it started after the "game engine update", I wonder if it's related does anyone have any solution's suggestions? Because I'm worried that I will not be able to get the DOD 1.1 update and that I do not like at all.... Thanks in advance.

-HammeR [OwP]

HammeR [OwP]
11-13-2003, 07:21 PM
sorry for the uber long post :(

11-13-2003, 07:36 PM
Thats alright. Arh i don't really no much abotu steam i just download it and enter gaemns through it and i try not to stuff aroudn with it.

The models should be compatible. Me and strider were just talkign about that problem then.

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.