release : *UPDATED* dod_Harrington
HoleMan
10-30-2003, 05:52 PM
I actually released this last wednesday for CAL, but i never really made an announcement. Lots of graphic updates mainly textures and lighting looks alot better, I modified the layout a bit to make gameplay more fun, and Ive stopped most of the spawn camping issues. So all and all its alot better than the first...
Here's the download :
http://gbanian.home.comcast.net/dod_harrington.zip
Heres some updated pics
http://www.planethalflife.com/holeman/i/harrington.jpg
http://www.planethalflife.com/holeman/i/harrington1.jpg
http://www.planethalflife.com/holeman/i/harrington2.jpg
http://www.planethalflife.com/holeman/i/harrington3.jpg
Mystic Cobra
10-30-2003, 06:33 PM
Nice...good update. :)
travis
10-30-2003, 10:36 PM
very nice, ill upload this one to dayofdefeat.us (http://dayofdefeat.us) as soon as it comes back online :)
Kehldon
10-31-2003, 12:04 AM
Looks good! :)
Looks better.
What do you mean by most of the spawncamping issues?
haircut
10-31-2003, 07:04 AM
Originally posted by Whoopy42
Looks better.
What do you mean by most of the spawncamping issues?
:eek:
Aye .... it would be better to get rid of all of the spawncamping issues but I feel that is imposible in any map.
Looks good, but the lightning needs more work, it just too plain and bright.
Originally posted by haircut
:eek:
Aye .... it would be better to get rid of all of the spawncamping issues but I feel that is imposible in any map.
Perhaps, but as there were some big glaring spawncamping issues in the map, I just wanted to know what spawncamping issues are remaining...
travis
10-31-2003, 04:39 PM
You can now download this file HERE (http://dayofdefeat.us/files/pafiledb.php?action=file&id=121) courtesy of dayofdefeat.us (http://dayofdefeat.us) :D
HoleMan
10-31-2003, 05:39 PM
by most i mean i fixed all the big spawn camping isssuies like being able to see right in, and i added new ways out and windows over looking right out side the spawn...so this map's spawn camping issues are no more greater than any other map, its just not 100% possible to stop someone who REALLY wants to get right outside the spawn, but hopefully with the changes i made they wont live long
Skittall
10-31-2003, 05:46 PM
Great update!
Originally posted by HoleMan
by most i mean i fixed all the big spawn camping isssuies like being able to see right in, and i added new ways out and windows over looking right out side the spawn...so this map's spawn camping issues are no more greater than any other map, its just not 100% possible to stop someone who REALLY wants to get right outside the spawn, but hopefully with the changes i made they wont live long
Sounds good :)
kleinluka
11-01-2003, 06:22 AM
Wow and i thought my videocard sucked. Why does it look so blurred?
Originally posted by kleinluka
Wow and i thought my videocard sucked. Why does it look so blurred?
Anistropic filtering is set at mininum levels.
German Killa
11-01-2003, 01:16 PM
i add a mirror at www.dodmaps.de
Mirror: DodMaps.de CUSTOM MAPS (http://dodmaps.ngz-network.de/index.php?site=custommaps.php) @ UPDATE MAPS
Rotkopf
11-02-2003, 03:00 PM
I added a mirror at dodmaps.com.
HoleMan
11-03-2003, 12:55 AM
Originally posted by skdr
Anistropic filtering is set at mininum levels.
ya i have a really bad card and steam doesnt help my frames ... so blurred games will have to do ;(
MasterChiefRulZ
11-03-2003, 03:26 PM
Does anybody have any waypoints for Sturmbot 1.6 to go with this map? It looks great! Thanks.
StoNeD
11-03-2003, 11:34 PM
How many people do you think will actually know the difference when they go to play this an they get kicked because there different .bsp's? Its the age old arguement an why maps die theres no _b _v or_2. Why is that hard to do?
Aw, someone beat me to the sarcastic "someone has a crap vid card" statement
Oh well . . .
Smitty
11-05-2003, 04:59 PM
Sturmbot Waypoints (http://www.sturmbot.net/pafiledb/pafiledb.php?action=file&id=338)
Here ya go :D
MasterChiefRulZ
11-05-2003, 08:18 PM
Originally posted by Smitty
Sturmbot Waypoints (http://www.sturmbot.net/pafiledb/pafiledb.php?action=file&id=338)
Here ya go :D
WOOT! Thank ya! :)
slurm
11-11-2003, 09:23 PM
hooray for holeman!
2ltben
11-12-2003, 05:08 PM
Good map, but it doesn't look like a war setting? Where's the destruction, or at least some form of cover?
slurm
11-18-2003, 12:34 AM
www.dodhq.net mirror:
dod_harrington@dodhq.net (http://downloads.dodhq.net/?action=file&id=264)
Buzzbee
11-26-2003, 01:08 AM
Originally posted by 2ltben
Good map, but it doesn't look like a war setting? Where's the destruction, or at least some form of cover? fun map for scrims/matchs. but for pubs is not that great sort of like cpl_mill. never hada spawn camping issue with any map, as there is more then one way out of a spawn and technically spawn camping is to kill right as they spawn. I don't make you run up the beach on anzio.
Day of Defeat Forum Archive created by
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This in an partial archive of the old Day of Defeat forums orignally hosted by
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Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.