MaRzY
10-27-2003, 11:06 AM
MaRzY'S Para Tommy
My only niggle with the model, is it would of been nicer to have a longer time frame for the draw anims and reload. And also it would of been nice if the tommy class had it's own knife model like in Dod 3.1. So because of this i would say the elite version is more suited to an elite thompson user, like myself...:)
Copy of readme file:
Credits:
Models:
Thompson model: Dod dev team
Para knife: Trigger
Hand Models - Default, modifed by Ripa with further edits made by MaRzY
Small sleeve and hand: Dod dev team (3arm versions only)
Large sleeve models: MaRzY
Bullet: MaRzY
Sling model: Dod dev team
Textures:
Thompson & bullet: Polygon
Para Knife and sheath: Trigger with further edits made by MaRzY
Hands: Dod dev team recolour by MaRzY
Sleeves & sling: Dod dev team.
Animations:
Thompson: Dod dev team and MaRzY
Knife: Dod dev team and MaRzY
Sling: Sushi
Extra bones: MaRzY
Installation:
Copy either the 2arm or 3 arm v_tommy model and v_amerk.mdl from the models folder
to your dod\models folder, and the knife_draw.wav from the sounds folder to your
dod\sounds\weapons folder.
.Bat files
The archive also includes some .bat files for both 2arm and 3arm versions of the para
tommy. These files will let you make personal preferences to the model, like shoulder view origins and static idle amims etc. So if you would like to change the model from
it's default release, just open your .bat file of choice and it will generate 2 new model files, v_tommy model and v_amerk.mdl in the same folder as the bat files. Once finished copy these models to your dod\models folder.
Differences between 3arm and 2arm:
I made a 3 arm version, that works by using a smaller hand and sleeve model to pull the bolt back, because IMO the 2 arm version hand and sleeve looked to big, due to Halflifes FOV. The only other differnce is polycount, so those with lower spec PC might find the 2 arm version better performance wise.
Overall Pic (http://homepage.ntlworld.com/scitzo/para_tommys2.jpg)
elite version ingame pic's (http://homepage.ntlworld.com/scitzo/paraingame.jpg)
Download Standard Version (http://homepage.ntlworld.com/scitzo/MaRzYs_standard_pack.zip)
Download Elite Version (http://homepage.ntlworld.com/scitzo/MaRzYs_elite_pack.zip)
Big thanks to all involved.
Mirrors and host, as always welcome.
Enjoy.:)
MaRzY
Edit:
Originally posted by Canuck
Now available at the Day of Defeat Editing Center (http://dodec.hlgaming.com)...
Leave Marzy's host alone now...;)
My only niggle with the model, is it would of been nicer to have a longer time frame for the draw anims and reload. And also it would of been nice if the tommy class had it's own knife model like in Dod 3.1. So because of this i would say the elite version is more suited to an elite thompson user, like myself...:)
Copy of readme file:
Credits:
Models:
Thompson model: Dod dev team
Para knife: Trigger
Hand Models - Default, modifed by Ripa with further edits made by MaRzY
Small sleeve and hand: Dod dev team (3arm versions only)
Large sleeve models: MaRzY
Bullet: MaRzY
Sling model: Dod dev team
Textures:
Thompson & bullet: Polygon
Para Knife and sheath: Trigger with further edits made by MaRzY
Hands: Dod dev team recolour by MaRzY
Sleeves & sling: Dod dev team.
Animations:
Thompson: Dod dev team and MaRzY
Knife: Dod dev team and MaRzY
Sling: Sushi
Extra bones: MaRzY
Installation:
Copy either the 2arm or 3 arm v_tommy model and v_amerk.mdl from the models folder
to your dod\models folder, and the knife_draw.wav from the sounds folder to your
dod\sounds\weapons folder.
.Bat files
The archive also includes some .bat files for both 2arm and 3arm versions of the para
tommy. These files will let you make personal preferences to the model, like shoulder view origins and static idle amims etc. So if you would like to change the model from
it's default release, just open your .bat file of choice and it will generate 2 new model files, v_tommy model and v_amerk.mdl in the same folder as the bat files. Once finished copy these models to your dod\models folder.
Differences between 3arm and 2arm:
I made a 3 arm version, that works by using a smaller hand and sleeve model to pull the bolt back, because IMO the 2 arm version hand and sleeve looked to big, due to Halflifes FOV. The only other differnce is polycount, so those with lower spec PC might find the 2 arm version better performance wise.
Overall Pic (http://homepage.ntlworld.com/scitzo/para_tommys2.jpg)
elite version ingame pic's (http://homepage.ntlworld.com/scitzo/paraingame.jpg)
Download Standard Version (http://homepage.ntlworld.com/scitzo/MaRzYs_standard_pack.zip)
Download Elite Version (http://homepage.ntlworld.com/scitzo/MaRzYs_elite_pack.zip)
Big thanks to all involved.
Mirrors and host, as always welcome.
Enjoy.:)
MaRzY
Edit:
Originally posted by Canuck
Now available at the Day of Defeat Editing Center (http://dodec.hlgaming.com)...
Leave Marzy's host alone now...;)