Skin - Springfield


Brutal
10-08-2003, 06:27 AM
havnt done one of these yet...so i did sum wood

mumblyjoe
10-08-2003, 06:35 AM
Sweet man!! I love that sight!!

10-08-2003, 03:16 PM
The scope ret isn't his, just the wood, mumblyjoe.

Grain
10-08-2003, 07:08 PM
Could you make sure this part is high-res and sharp? On Every single spring I have seen this part looks like crap, all blurry and distorted.

See pic for "this part"

Brutal
10-08-2003, 10:57 PM
yeh thats coz its stretched to tha **** house lol:D

mumblyjoe
10-08-2003, 11:34 PM
Ohh okay! Good would texture though! :o

Russ. Conscript
10-09-2003, 12:59 PM
holy crap, the image code works now :D

anywho, nice job. although i just like the wood, i dont prefer the origins, nor the scope, but thats just me.

gj :)

10-09-2003, 06:05 PM
Originally posted by Grain
Could you make sure this part is high-res and sharp? On Every single spring I have seen this part looks like crap, all blurry and distorted.

See pic for "this part"

You'd need to add that part to the model, and remesh the stock/that piece to unstretch it.

Genie
10-10-2003, 10:19 PM
Looks very nice Brut, good wood and metal color and coloring. There is a slight alignment problem I noticed, on the scope's rear mount ring. (I forget it's actual name)

And yes, the image code works, w00t indeed.

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.