Release: dod_auw_b2


10-03-2003, 07:28 PM
Heyo, auw_b2 is now done and available for release.

DL: http://www.sng0.org/maps/dod_auw_b2.exe

For the overview check this link: http://www.sng0.org/maps/dod_auw_b2.bmp

If you missed the pics: http://www.sng0.org/auwpics/

Changes:

- Fixed river texture
- Added spawn protection for both axis and allies
- Minor tweaks to landscape, attempts to round out some of the brushwork without ruining r_speeds
- Added location entities so you can now determine where your buddies are easier
- Fixed a few misaligned textures
- All houses now can be entered via the windows after they are shot out
- Couple other minor tweaks

Let me know what you think (err, besides that it is dark, thanks! =)

Monk

Darkwing
10-03-2003, 07:45 PM
overview is classy :)

Roktiken
10-04-2003, 12:28 AM
Map how ever is horrible looking :(

Dont like how the landscape nor the placment of any of the buildings are.

5/10

5 for th effort.

Insta
10-04-2003, 01:10 AM
Crashes on startup for me (crashes Half Life, dumps me back to desktop). However, your install-file has alot of files which arent needed (models and sounds which came with DoD). Look through them and remove the ones not needed to conserve space.

10-04-2003, 02:39 AM
Instacrome: There are indeed some files that aren't needed as I started building this map under 3.1 when all the files were all over the place. Being a bit lazy I never did fix that. As far as it crashing...dunno why that would occur. The 25 or so people who have tested it with me didn't have that problem so I don't have a clue what might be going on.

Roktiken: Sorry you didn't like it. I haven't heard any feedback like that before. I don't really understand what part of the building placement you didn't like. There are only 3 houses in the map and, well, I'm not sure where else you would think they'd fit better. On the landscape...I could a little more informational feedback. Yes, in places it is blocky, but this is HL we are talking about, and the map does have very wide open areas.


Darkwing: Thanks, it was a pain to build the overview due to the major height differences in the map and my limited skills in paintshop. =) I'm glad you liked it.

Monk

TheNomad
10-04-2003, 04:15 AM
From the pics it looks nice :), but the overview is too complicated, keep it simple.

German Killa
10-10-2003, 05:25 PM
i add a mirror at www.dodmaps.de
Mirror: DodMaps.de CUSTOM MAPS (http://dodmaps.ngz-network.de/index.php?site=custommaps.php) @ NEW MAPS

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.