Reanimated Mg-34
Sushi
09-30-2003, 11:34 PM
Little something I did back on the 27th. Its a simple reanimation. Thats all. No Hax, no nothing. Just a plain and simple reanimation. And if I'm not mistaken, the first reanimation of the mg-34 on these forums.
Im working on getting a better host, just need to get an FTP client. Thats all.
Credits are the same as the k43 -
Model & Skin - DOD dev team
Animations - Sushi (me)
This version does not have dillingers gloves on them. I will not modify it any further than animation problems. Model and skin buisness will be for another guy.
Right click and Save. Hosts are welcome...
http://www.geocities.com/gamers930/mg34.zip
P.S - I know it has reanimated k43 for the readme. Thats how obvious it should be.
strider_d_3000
09-30-2003, 11:36 PM
omfg u da man the hand like that is tite just like how nazi soldiers would use an mg could u do the same with mg-42?? that would be soo kool
Sushi
09-30-2003, 11:41 PM
Belt fed weapons scare me when I animate. You have to animate all the physics and crap. Its hard. Especially without IK.
strider_d_3000
09-30-2003, 11:42 PM
damn o well guess the mg-42 stays the same.....:(
Dillinger
09-30-2003, 11:48 PM
Nice work! It's always good to see new animations! Again, great job! :D
tomme
10-01-2003, 05:10 AM
Very nice job!
MG42 next ;)
Conscript
10-01-2003, 05:19 AM
Very nice....any chance of an MG42/30cal and maybe even BREN/BAR?
Edit: nvm about the other MGs, I just read what you said about belt fed weapons.
Mystic Cobra
10-01-2003, 05:20 AM
Originally posted by Sushi
Belt fed weapons scare me when I animate. You have to animate all the physics and crap. Its hard. Especially without IK. :rolleyes:
Quakah
10-01-2003, 05:22 AM
I can't seem to paste dilingers glove skins on these :( nice job though
Dying Robot
10-01-2003, 12:36 PM
Looks really promising....I'm going to try this out.
I don't know if I'm going to far when I ask you this but anyway, do you think you could do that for the bren also?
The Canadian
10-01-2003, 12:57 PM
Nice job, very realistic. I must point out however the cooling holes... Wheres the transparency? Very nice animations, have been waiting for an MG like this.
Fiblah
10-01-2003, 01:01 PM
OMG awsome!!! Ive wanted animations like this for the longest... :D :D :D
Dying Robot
10-01-2003, 02:58 PM
Very very good job. I enjoyed using the mg34 a lot more now.
As i said before, to have this on the bren and the mg42 aswell would be really neat.
AnimeLord
10-01-2003, 03:26 PM
Originally posted by Dying Robot
Very very good job. I enjoyed using the mg34 a lot more now.
As i said before, to have this on the bren and the mg42 aswell would be really neat.
Hey, what about the 30 Cal?
Also, why not have someone skin this nice little animation bundle?
Dying Robot
10-01-2003, 04:19 PM
Originally posted by AnimeLord
Hey, what about the 30 Cal?
Also, why not have someone skin this nice little animation bundle?
The .30 cal isn't held that way. It has handles or something like that.
I like that the hands are without Dillingers gloves, no offence Dillinger...If you decide to make any more weapons like this one sushi, let others worry about the gloves.
Billie|Joe
10-01-2003, 05:22 PM
can someone plz get another host :(
Otacon
10-01-2003, 06:03 PM
Originally posted by Dying Robot
Looks really promising....I'm going to try this out.
I don't know if I'm going to far when I ask you this but anyway, do you think you could do that for the bren also?
Glimsharp was doing this for the bren a while ago, but I think that release fell victim to the "soon" curse =P
Sgt.Sinister
10-01-2003, 06:42 PM
Originally posted by Sushi
Belt fed weapons scare me when I animate. You have to animate all the physics and crap. Its hard. Especially without IK.
they won't scare you if you use the drum fed mg-42..
Dying Robot
10-01-2003, 08:29 PM
Originally posted by Otacon
Glimsharp was doing this for the bren a while ago, but I think that release fell victim to the "soon" curse =P
Yeah, I remembered that he was talking about how he was going to release that bren "soon". But unfortunately nothing happened. For us who love glimsharp's work we know that he surely has reasons as to why it hasn't gotten finished, but now that we have someone here who know how to do what glimsharp talked about why not take advantage of the little guy while it lasts :p
Nah but seriously, I'm really grateful for your work sushi.
And after Hl2 comes out I'm going to take the time to learn how to model, skin, and animate myself so that I could contribute to the community as much as everyone else has.
*edit* Can someone tell me what program(s) I need to make new animations? I might try to get that thing out of the way before HL2.
Sushi
10-01-2003, 08:39 PM
I use milkshape. The most primitive Animation tool evar. But somehow you can get 3dsm-like anims...even without IK...(Inverted Kenetics, they calculate where bones go and stuff. Very good stuff, especially for advanced physics.)
Mirror (http://pokemart.dodhq.net/files/Gun%20Models/Axis/MG34/MG34%20(New%20Animation).zip) provided by The Pokemart (http://pokemart.dodhq.net).
- Charizard
Day of Defeat Forum Archive created by
Neil Jedrzejewski.
This in an partial archive of the old Day of Defeat forums orignally hosted by
Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.